framebuffers

This commit is contained in:
Mahdi Dibaiee 2023-01-25 15:19:29 +00:00
parent 1c3dac6596
commit cd28277aaf

115
main.cpp
View File

@ -67,12 +67,15 @@ private:
VkExtent2D swapChainExtent;
std::vector<VkImage> swapChainImages;
std::vector<VkImageView> swapChainImageViews;
std::vector<VkFramebuffer> swapChainFramebuffers;
const uint32_t WIDTH = 800;
const uint32_t HEIGHT = 600;
VkCommandPool commandPool;
VkCommandBuffer commandBuffer;
VkRenderPass renderPass;
VkPipelineLayout pipelineLayout;
VkPipeline graphicsPipeline;
@ -100,6 +103,111 @@ private:
createRenderPass();
createGraphicsPipeline();
createFramebuffers();
createCommandPool();
createCommandBuffer();
}
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0; // Optional
beginInfo.pInheritanceInfo = nullptr; // Optional
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("failed to begin recording command buffer!");
}
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = renderPass;
renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex];
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = swapChainExtent;
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(swapChainExtent.width);
viewport.height = static_cast<float>(swapChainExtent.height);
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdDraw(commandBuffer, 3, 1, 0, 0);
vkCmdEndRenderPass(commandBuffer);
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
throw std::runtime_error("failed to record command buffer!");
}
}
void createCommandPool() {
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
VkResult result = vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool);
if (result != VK_SUCCESS) {
std::cout << "error creating command pool: " << result << std::endl;
throw std::runtime_error("failed to create command pool!");
}
}
void createCommandBuffer() {
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = 1;
VkResult result = vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
if (result != VK_SUCCESS) {
std::cout << "error allocating command buffer: " << result << std::endl;
throw std::runtime_error("failed to allocate command buffers!");
}
}
void createFramebuffers() {
swapChainFramebuffers.resize(swapChainImageViews.size());
for (size_t i = 0; i < swapChainImageViews.size(); i++) {
VkImageView attachments[] = {
swapChainImageViews[i]
};
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderPass;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = swapChainExtent.width;
framebufferInfo.height = swapChainExtent.height;
framebufferInfo.layers = 1;
VkResult result = vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]);
if (result != VK_SUCCESS) {
std::cout << "error creating framebuffer: " << result << std::endl;
throw std::runtime_error("failed to create framebuffer");
}
}
}
void createRenderPass() {
@ -708,6 +816,11 @@ private:
}
void cleanup() {
vkDestroyCommandPool(device, commandPool, nullptr);
for (auto framebuffer : swapChainFramebuffers) {
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
vkDestroyPipeline(device, graphicsPipeline, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyRenderPass(device, renderPass, nullptr);