feat: magics
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@ -1,6 +1,7 @@
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apply plugin: "java"
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sourceCompatibility = 1.6
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targetCompatibility = 1.8
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sourceCompatibility = 1.8
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceSets.main.java.srcDirs = [ "src/" ]
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@ -1,28 +0,0 @@
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package com.mdibaiee.supersnake;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.g2d.Sprite;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
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import com.badlogic.gdx.physics.box2d.Shape;
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import com.badlogic.gdx.utils.Array;
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public class Ball extends Point {
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private Color color = Colors.ball;
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public int radius = 15;
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public int size = radius * 2;
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public Ball(float x, float y) {
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super(x, y);
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}
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public void draw(ShapeRenderer shapeRenderer) {
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shapeRenderer.begin(ShapeRenderer.ShapeType.Filled);
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shapeRenderer.setColor(color);
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shapeRenderer.circle(x, y, radius);
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shapeRenderer.end();
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}
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}
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@ -6,4 +6,5 @@ public class Colors {
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static public Color background = new Color(0.20f, 0.28f, 0.37f, 1);
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static public Color snake = new Color(0, 0.9f, 0.7f, 1);
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static public Color ball = new Color(1, 0.4f, 0, 1);
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static public Color red = new Color(1, 0.34f, 0, 1);
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}
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75
core/src/com/mdibaiee/supersnake/Magic.java
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core/src/com/mdibaiee/supersnake/Magic.java
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package com.mdibaiee.supersnake;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
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public abstract class Magic extends SizedPoint {
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SpriteBatch batch;
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private Texture image;
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public boolean active = false;
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public int frames = 0;
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public int drawn = 0;
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public int lifetime = 20 * 60;
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public int srcX = 0;
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public int srcY = 0;
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public int srcWidth = 0;
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public int srcHeight = 0;
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public float rotation = 0;
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public float scale = 1;
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private float drawn_width;
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private float drawn_height;
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public Magic(float x, float y, String image_url) {
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super(x, y, 40);
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image = new Texture(Gdx.files.internal(image_url));
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batch = new SpriteBatch();
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srcWidth = image.getWidth();
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srcHeight = image.getHeight();
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float ratio = (float) srcHeight / (float) srcWidth;
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drawn_width = size;
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drawn_height = size * ratio;
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size = Math.max(size, size * ratio);
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}
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public boolean draw() {
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drawn += 1;
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float width = image.getWidth();
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float height = image.getHeight();
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batch.begin();
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batch.draw(image, x, y,
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size / 2, size / 2,
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drawn_width, drawn_height,
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scale, scale,
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rotation,
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srcX, srcY,
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srcWidth, srcHeight,
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false, false);
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batch.end();
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lifetime -= 1;
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if (lifetime <= 0) {
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return true;
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}
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return false;
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}
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abstract public void action(Snake snake);
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// this method will be called after action at each iteration until it returns true
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// when it does return true ,the object is disposed
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abstract public boolean iter();
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}
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36
core/src/com/mdibaiee/supersnake/Magics/Growth.java
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core/src/com/mdibaiee/supersnake/Magics/Growth.java
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package com.mdibaiee.supersnake.Magics;
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import com.mdibaiee.supersnake.Magic;
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import com.mdibaiee.supersnake.Snake;
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public class Growth extends Magic {
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private Snake snake;
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private int seconds = 30;
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public Growth(float x, float y) {
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super(x, y, "blue.png");
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}
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public void action(Snake snake) {
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this.snake = snake;
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snake.size += 10;
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}
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public boolean draw() {
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double cycle = Math.sin(((drawn * 6) % 360) * Math.PI / 360);
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scale = (float) (1 + cycle * 0.3);
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return super.draw();
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}
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public boolean iter() {
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frames++;
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if (frames > seconds * 60) {
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snake.size -= 10;
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return true;
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}
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return false;
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}
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}
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30
core/src/com/mdibaiee/supersnake/Magics/Skull.java
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core/src/com/mdibaiee/supersnake/Magics/Skull.java
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package com.mdibaiee.supersnake.Magics;
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import com.mdibaiee.supersnake.Colors;
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import com.mdibaiee.supersnake.Magic;
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import com.mdibaiee.supersnake.Snake;
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public class Skull extends Magic {
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private Snake snake;
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private int seconds = 15;
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public Skull(float x, float y) {
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super(x, y, "skull.png");
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}
|
||||
|
||||
public void action(Snake snake) {
|
||||
this.snake = snake;
|
||||
snake.color = Colors.red;
|
||||
}
|
||||
|
||||
public boolean iter() {
|
||||
frames++;
|
||||
|
||||
if (frames > seconds * 60) {
|
||||
snake.color = Colors.snake;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
44
core/src/com/mdibaiee/supersnake/Magics/SpeedBoost.java
Normal file
44
core/src/com/mdibaiee/supersnake/Magics/SpeedBoost.java
Normal file
@ -0,0 +1,44 @@
|
||||
package com.mdibaiee.supersnake.Magics;
|
||||
|
||||
import com.mdibaiee.supersnake.Magic;
|
||||
import com.mdibaiee.supersnake.Snake;
|
||||
|
||||
public class SpeedBoost extends Magic {
|
||||
private Snake snake;
|
||||
private int seconds = 30;
|
||||
|
||||
private float original_x;
|
||||
private float original_y;
|
||||
|
||||
public SpeedBoost(float x, float y) {
|
||||
super(x, y, "green.png");
|
||||
original_x = x;
|
||||
original_y = y;
|
||||
}
|
||||
|
||||
public void action(Snake snake) {
|
||||
this.snake = snake;
|
||||
snake.speed += 5;
|
||||
}
|
||||
|
||||
public boolean draw() {
|
||||
double rx = Math.random() * 5;
|
||||
double ry = Math.random() * 5;
|
||||
|
||||
x = (float) (original_x + rx);
|
||||
y = (float) (original_y + ry);
|
||||
|
||||
return super.draw();
|
||||
}
|
||||
|
||||
public boolean iter() {
|
||||
frames++;
|
||||
|
||||
if (frames > seconds * 60) {
|
||||
snake.speed -= 5;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
27
core/src/com/mdibaiee/supersnake/Magics/StarPoint.java
Normal file
27
core/src/com/mdibaiee/supersnake/Magics/StarPoint.java
Normal file
@ -0,0 +1,27 @@
|
||||
package com.mdibaiee.supersnake.Magics;
|
||||
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.mdibaiee.supersnake.Magic;
|
||||
import com.mdibaiee.supersnake.Snake;
|
||||
|
||||
public class StarPoint extends Magic {
|
||||
public StarPoint(float x, float y) {
|
||||
super(x, y, "star.png");
|
||||
}
|
||||
|
||||
public boolean draw() {
|
||||
rotation = drawn % 360;
|
||||
|
||||
return super.draw();
|
||||
}
|
||||
|
||||
public void action(Snake snake) {
|
||||
snake.point++;
|
||||
snake.addTail();
|
||||
}
|
||||
|
||||
public boolean iter() {
|
||||
return true;
|
||||
}
|
||||
}
|
@ -39,6 +39,6 @@ public class Point {
|
||||
}
|
||||
|
||||
public double distance(Point p) {
|
||||
return Math.sqrt(Math.pow(this.x - p.x, 2) + Math.pow(this.y - p.y, 2));
|
||||
return Math.sqrt(Math.pow(x - p.x, 2) + Math.pow(y - p.y, 2));
|
||||
}
|
||||
}
|
||||
|
27
core/src/com/mdibaiee/supersnake/SizedPoint.java
Normal file
27
core/src/com/mdibaiee/supersnake/SizedPoint.java
Normal file
@ -0,0 +1,27 @@
|
||||
package com.mdibaiee.supersnake;
|
||||
|
||||
public class SizedPoint extends Point {
|
||||
public float size;
|
||||
|
||||
public SizedPoint(float x, float y, float size) {
|
||||
super(x, y);
|
||||
|
||||
this.size = size;
|
||||
}
|
||||
|
||||
public float centerX() {
|
||||
return x + size / 2;
|
||||
}
|
||||
public float centerY() {
|
||||
return y + size / 2;
|
||||
}
|
||||
|
||||
public double distance(SizedPoint other) {
|
||||
return Math.sqrt(Math.pow(centerX() - other.centerX(), 2)
|
||||
+ Math.pow(centerY() - other.centerY(), 2));
|
||||
}
|
||||
|
||||
public boolean collides(SizedPoint other) {
|
||||
return distance(other) < (size / 2 + other.size / 2);
|
||||
}
|
||||
}
|
@ -10,10 +10,10 @@ import com.badlogic.gdx.physics.box2d.Shape;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
class Tail extends DirectedPoint {
|
||||
public int length;
|
||||
public float length;
|
||||
public boolean breaking;
|
||||
|
||||
public Tail(float x, float y, Direction direction, int length) {
|
||||
public Tail(float x, float y, Direction direction, float length) {
|
||||
super(x, y, direction);
|
||||
this.length = length;
|
||||
}
|
||||
@ -25,12 +25,13 @@ class Tail extends DirectedPoint {
|
||||
}
|
||||
|
||||
public class Snake extends DirectedPoint {
|
||||
private Color color = Colors.snake;
|
||||
public Color color = Colors.snake;
|
||||
public int size = 10;
|
||||
public int point = 0;
|
||||
|
||||
private Array<Tail> tail = new Array<Tail>();
|
||||
|
||||
public int speed = 2;
|
||||
public float speed = 2;
|
||||
public int lives = 3;
|
||||
|
||||
public Snake(float x, float y, int length) {
|
||||
@ -82,26 +83,14 @@ public class Snake extends DirectedPoint {
|
||||
return 0;
|
||||
}
|
||||
|
||||
private Direction getNewDirection(DirectedPoint point, DirectedPoint last) {
|
||||
if (point.direction == last.direction) return point.direction;
|
||||
|
||||
float expectedX = point.x + cx(last.direction) * size;
|
||||
float expectedY = point.y + cy(last.direction) * size;
|
||||
|
||||
if (Math.abs(last.x - expectedX) <= speed &&
|
||||
Math.abs(last.y - expectedY) <= speed) {
|
||||
return last.direction;
|
||||
}
|
||||
|
||||
return point.direction;
|
||||
}
|
||||
|
||||
public void move() {
|
||||
float ox = x;
|
||||
float oy = y;
|
||||
boolean cycled = this.move(x + cx(direction) * speed,
|
||||
y + cy(direction) * speed);
|
||||
|
||||
Gdx.app.log("Snake", "(" + ox + ", " + oy + ") > " + "(" + x + ", " + y + ")");
|
||||
|
||||
if (cycled) {
|
||||
tail.insert(0, new Tail(ox, oy, direction, 0));
|
||||
tail.insert(0, new Tail(x, y, direction, true));
|
||||
@ -114,8 +103,10 @@ public class Snake extends DirectedPoint {
|
||||
last.move(last.x + cx(last.direction) * speed, last.y + cy(last.direction) * speed);
|
||||
last.length -= speed;
|
||||
|
||||
if (last.length <= 0) {
|
||||
while (tail.peek().length <= 0) {
|
||||
float diff = tail.peek().length;
|
||||
tail.removeIndex(tail.size - 1);
|
||||
tail.peek().length += diff;
|
||||
}
|
||||
}
|
||||
|
||||
@ -125,6 +116,11 @@ public class Snake extends DirectedPoint {
|
||||
last.x -= cx(last.direction) * 5;
|
||||
last.y -= cy(last.direction) * 5;
|
||||
|
||||
speed += 1;
|
||||
speed += 0.5;
|
||||
}
|
||||
|
||||
public boolean head_collision(SizedPoint p) {
|
||||
SizedPoint s = new SizedPoint(x - size / 2, y - size / 2, size);
|
||||
return s.collides(p);
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,5 @@
|
||||
package com.mdibaiee.supersnake;
|
||||
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera;
|
||||
import com.mdibaiee.supersnake.Colors;
|
||||
import com.mdibaiee.supersnake.Magics.*;
|
||||
|
||||
import com.badlogic.gdx.ApplicationAdapter;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
@ -9,7 +7,6 @@ import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.Texture;
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
|
||||
import com.badlogic.gdx.graphics.g2d.BitmapFont;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
@ -17,15 +14,13 @@ public class SuperSnake extends ApplicationAdapter {
|
||||
public int WIDTH = 800;
|
||||
public int HEIGHT = 480;
|
||||
|
||||
int points = 0;
|
||||
|
||||
SpriteBatch batch;
|
||||
ShapeRenderer shapeRenderer;
|
||||
Texture img;
|
||||
Snake snake;
|
||||
BitmapFont font;
|
||||
|
||||
private Array<Ball> balls = new Array<Ball>();
|
||||
private Array<Magic> magics = new Array<Magic>();
|
||||
|
||||
@Override
|
||||
public void create () {
|
||||
@ -35,6 +30,8 @@ public class SuperSnake extends ApplicationAdapter {
|
||||
WIDTH = Gdx.graphics.getBackBufferWidth();
|
||||
HEIGHT = Gdx.graphics.getBackBufferHeight();
|
||||
|
||||
Gdx.app.log("Snake", "VIEWPORT " + WIDTH + ", " + HEIGHT);
|
||||
|
||||
shapeRenderer = new ShapeRenderer();
|
||||
|
||||
snake = new Snake(WIDTH / 2, HEIGHT / 2, 50);
|
||||
@ -64,25 +61,53 @@ public class SuperSnake extends ApplicationAdapter {
|
||||
}
|
||||
}
|
||||
|
||||
if (balls.size < 1) {
|
||||
balls.add(new Ball((float) Math.random() * WIDTH, (float) Math.random() * HEIGHT));
|
||||
int drawn_magics = 0;
|
||||
|
||||
for (Magic m: magics) {
|
||||
if (!m.active) drawn_magics++;
|
||||
}
|
||||
|
||||
if (drawn_magics < 3) {
|
||||
double r = Math.random() * 100;
|
||||
float mx = (float) Math.random() * WIDTH;
|
||||
float my = (float) Math.random() * HEIGHT;
|
||||
|
||||
Magic newMagic;
|
||||
if (r < 70) {
|
||||
newMagic = new StarPoint(mx, my);
|
||||
} else if (r < 80) {
|
||||
newMagic = new SpeedBoost(mx, my);
|
||||
} else if (r < 90) {
|
||||
newMagic = new Growth(mx, my);
|
||||
} else {
|
||||
newMagic = new Skull(mx, my);
|
||||
}
|
||||
|
||||
newMagic = new SpeedBoost(mx, my);
|
||||
|
||||
magics.add(newMagic);
|
||||
}
|
||||
|
||||
snake.draw(shapeRenderer);
|
||||
snake.move();
|
||||
|
||||
for(Ball b: balls) {
|
||||
b.draw(shapeRenderer);
|
||||
}
|
||||
|
||||
if (snake.distance(balls.first()) < balls.first().size) {
|
||||
balls.removeIndex(0);
|
||||
points += 1;
|
||||
snake.addTail();
|
||||
for(Magic m: magics) {
|
||||
if (m.active) {
|
||||
if (m.iter()) {
|
||||
magics.removeValue(m, true);
|
||||
}
|
||||
} else {
|
||||
if (m.draw()) {
|
||||
magics.removeValue(m, true);
|
||||
} else if (snake.head_collision(m)) {
|
||||
m.action(snake);
|
||||
m.active = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
batch.begin();
|
||||
font.draw(batch, Integer.toString(points), 10, 25);
|
||||
font.draw(batch, Integer.toString(snake.point), 10, 25);
|
||||
batch.end();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user