vulkan-playground/Makefile

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Makefile
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_BREW_PREFIX=$(shell brew --prefix)
VULKAN_SDK ?= ${HOME}/VulkanSDK/1.3.236.0
VK_ICD_FILENAMES=${VULKAN_SDK}/macOS/share/vulkan/icd.d/MoltenVK_icd.json
VK_LAYER_PATH=${VULKAN_SDK}/macOS/share/vulkan/explicit_layer.d
.PHONY: main
main: main.cpp
# compile
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clang++ -I${_BREW_PREFIX}/include -I${VULKAN_SDK}/macOS/include --std=c++17 -c main.cpp -o main.o
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# link
clang++ -L${_BREW_PREFIX}/lib -lglfw.3.3 -L${VULKAN_SDK}/macOS/lib -lvulkan.1.3.236 -l vulkan.1 main.o -o main
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.PHONY: %.spv
shaders/%.spv: shaders/shader.%
${VULKAN_SDK}/macOS/bin/glslc $? -o $@
.PHONY: shaders
shaders: shaders/vert.spv shaders/frag.spv
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.PHONY: run
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run: shaders main
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chmod +x ./main
./main