Add Spanish translations #7
@ -10,6 +10,14 @@ module.exports = function(grunt) {
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}]
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}]
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}
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}
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||||||
},
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},
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||||||
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copy: {
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||||||
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main: {
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||||||
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expand: true,
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||||||
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cwd: 'src',
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||||||
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src: 'locales/*',
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||||||
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dest: 'build'
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||||||
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}
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||||||
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},
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watch: {
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watch: {
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scripts: {
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scripts: {
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files: ['src/**/*.js'],
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files: ['src/**/*.js'],
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@ -20,6 +28,7 @@ module.exports = function(grunt) {
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grunt.loadNpmTasks('grunt-babel');
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grunt.loadNpmTasks('grunt-babel');
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grunt.loadNpmTasks('grunt-contrib-watch');
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grunt.loadNpmTasks('grunt-contrib-watch');
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grunt.loadNpmTasks('grunt-contrib-copy');
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grunt.registerTask('default', ['babel']);
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grunt.registerTask('default', ['babel']);
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};
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};
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34
README.es.md
Normal file
34
README.es.md
Normal file
@ -0,0 +1,34 @@
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node-games
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==========
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[English Version](README.md)
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Algunos juegos de consola escritos en Node.
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```
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npm i -g node-games
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node-games
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```
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Sin instalar el juego globalmente:
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```
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npm start <juego> <idioma>
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Ejemplo:
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npm start snake es
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(Si no se especifica el lenguage, por defecto se usa inglés)
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```
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spacecraft
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----------
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![spacecraft](spacecraft-es.gif)
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snake
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-----
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![snake](snake-es.gif)
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tanks
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-----
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![tanks](tanks-es.gif)
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10
README.md
10
README.md
@ -1,6 +1,8 @@
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node-games
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node-games
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==========
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==========
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[Version en español](README.es.md)
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Some fun console games written using Node.
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Some fun console games written using Node.
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```
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```
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@ -9,6 +11,14 @@ npm i -g node-games
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node-games
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node-games
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```
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```
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Without installing node-games globally:
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```
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npm start <game> <language>
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npm start snake es
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(English will be default language if none is given)
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```
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spacecraft
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spacecraft
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----------
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----------
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![spacecraft](https://raw.githubusercontent.com/mdibaiee/node-games/master/spacecraft.gif)
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![spacecraft](https://raw.githubusercontent.com/mdibaiee/node-games/master/spacecraft.gif)
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@ -1,11 +1,11 @@
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'use strict';
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'use strict';
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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Object.defineProperty(exports, "__esModule", {
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Object.defineProperty(exports, "__esModule", {
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value: true
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value: true
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});
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});
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var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
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var _ansi = require('ansi');
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var _ansi = require('ansi');
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var _ansi2 = _interopRequireDefault(_ansi);
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var _ansi2 = _interopRequireDefault(_ansi);
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@ -14,28 +14,29 @@ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { de
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|
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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|
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var _process = process;
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var _process = process,
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var stdout = _process.stdout;
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stdout = _process.stdout,
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var stdin = _process.stdin;
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stdin = _process.stdin;
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var listeners = [];
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var listeners = [];
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var prefix = '\u001b';
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var prefix = '\x1B';
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var keys = {
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var keys = {
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right: prefix + '[C',
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right: prefix + '[C',
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up: prefix + '[A',
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up: prefix + '[A',
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left: prefix + '[D',
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left: prefix + '[D',
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down: prefix + '[B',
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down: prefix + '[B',
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exit: '\u0003',
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exit: '\x03',
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space: ' '
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space: ' '
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};
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};
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var Interface = (function () {
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var Interface = function () {
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function Interface() {
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function Interface() {
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var _this = this;
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var _this = this;
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var output = arguments.length <= 0 || arguments[0] === undefined ? stdout : arguments[0];
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var output = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : stdout;
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var input = arguments.length <= 1 || arguments[1] === undefined ? stdin : arguments[1];
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var input = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : stdin;
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_classCallCheck(this, Interface);
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_classCallCheck(this, Interface);
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@ -61,7 +62,7 @@ var Interface = (function () {
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});
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});
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if (key === 'exit') {
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if (key === 'exit') {
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_this.output.write('\u001b[2J\u001b[0;0H');
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_this.output.write('\x1B[2J\x1B[0;0H');
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process.exit();
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process.exit();
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}
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}
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@ -78,7 +79,7 @@ var Interface = (function () {
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_createClass(Interface, [{
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_createClass(Interface, [{
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key: 'clear',
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key: 'clear',
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value: function clear() {
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value: function clear() {
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this.output.write('\u001b[2J\u001b[0;0H');
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this.output.write('\x1B[2J\x1B[0;0H');
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}
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}
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}, {
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}, {
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key: 'write',
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key: 'write',
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@ -110,6 +111,7 @@ var Interface = (function () {
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var y = from.y;
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var y = from.y;
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for (var x = from.x; x < to.x; x++) {
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for (var x = from.x; x < to.x; x++) {
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this.cursor.goto(x, y);
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this.cursor.goto(x, y);
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this.write('.');
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this.write('.');
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@ -145,6 +147,6 @@ var Interface = (function () {
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}]);
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}]);
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return Interface;
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return Interface;
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})();
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}();
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exports.default = Interface;
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exports.default = Interface;
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@ -1,5 +0,0 @@
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0(0) = 0,1
|
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45(0.7853981633974483) = 0.7071067811865475,0.7071067811865476
|
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112.5(1.9634954084936207) = 0.9238795325112867,-0.3826834323650897
|
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157.5(2.748893571891069) = 0.3826834323650899,-0.9238795325112867
|
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180(3.141592653589793) = 1.2246467991473532e-16,-1
|
|
@ -1,12 +1,12 @@
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'use strict';
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'use strict';
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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|
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Object.defineProperty(exports, "__esModule", {
|
Object.defineProperty(exports, "__esModule", {
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value: true
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value: true
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||||||
});
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});
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exports.Bullet = undefined;
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exports.Bullet = undefined;
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var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
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var _unit = require('./unit');
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var _unit = require('./unit');
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||||||
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var _unit2 = _interopRequireDefault(_unit);
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var _unit2 = _interopRequireDefault(_unit);
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@ -21,13 +21,13 @@ function _inherits(subClass, superClass) { if (typeof superClass !== "function"
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|
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var BULLET_SPEED = 10;
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var BULLET_SPEED = 10;
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var Tank = (function (_Unit) {
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var Tank = function (_Unit) {
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_inherits(Tank, _Unit);
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_inherits(Tank, _Unit);
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function Tank(ui) {
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function Tank(ui) {
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_classCallCheck(this, Tank);
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_classCallCheck(this, Tank);
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var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Tank).call(this, ui));
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var _this = _possibleConstructorReturn(this, (Tank.__proto__ || Object.getPrototypeOf(Tank)).call(this, ui));
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|
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_this._angle = 0;
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_this._angle = 0;
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_this.bullets = [];
|
_this.bullets = [];
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@ -51,8 +51,8 @@ var Tank = (function (_Unit) {
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value: function draw() {
|
value: function draw() {
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if (this.dead) return;
|
if (this.dead) return;
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||||||
|
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||||||
var x = this.x;
|
var x = this.x,
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||||||
var y = this.y;
|
y = this.y;
|
||||||
|
|
||||||
if (this.color && this.color[0] === '#') {
|
if (this.color && this.color[0] === '#') {
|
||||||
this.output.cursor.hex(this.color);
|
this.output.cursor.hex(this.color);
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@ -64,7 +64,7 @@ var Tank = (function (_Unit) {
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|||||||
x = Math.round(x) + 2;
|
x = Math.round(x) + 2;
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||||||
y = Math.round(y) - 2;
|
y = Math.round(y) - 2;
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||||||
|
|
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var cannon = undefined;
|
var cannon = void 0;
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||||||
if (this.angle < 35) cannon = '_';else if (this.angle < 70) cannon = '/';else if (this.angle < 115) cannon = '|';else if (this.angle < 160) cannon = '\\';else cannon = '_';
|
if (this.angle < 35) cannon = '_';else if (this.angle < 70) cannon = '/';else if (this.angle < 115) cannon = '|';else if (this.angle < 160) cannon = '\\';else cannon = '_';
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||||||
|
|
||||||
this.output.cursor.goto(x + 2, y - 2);
|
this.output.cursor.goto(x + 2, y - 2);
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||||||
@ -104,17 +104,17 @@ var Tank = (function (_Unit) {
|
|||||||
}]);
|
}]);
|
||||||
|
|
||||||
return Tank;
|
return Tank;
|
||||||
})(_unit2.default);
|
}(_unit2.default);
|
||||||
|
|
||||||
exports.default = Tank;
|
exports.default = Tank;
|
||||||
|
|
||||||
var Bullet = exports.Bullet = (function (_Unit2) {
|
var Bullet = exports.Bullet = function (_Unit2) {
|
||||||
_inherits(Bullet, _Unit2);
|
_inherits(Bullet, _Unit2);
|
||||||
|
|
||||||
function Bullet(ui) {
|
function Bullet(ui) {
|
||||||
_classCallCheck(this, Bullet);
|
_classCallCheck(this, Bullet);
|
||||||
|
|
||||||
var _this2 = _possibleConstructorReturn(this, Object.getPrototypeOf(Bullet).call(this, ui));
|
var _this2 = _possibleConstructorReturn(this, (Bullet.__proto__ || Object.getPrototypeOf(Bullet)).call(this, ui));
|
||||||
|
|
||||||
_this2.velocity = [0, 0];
|
_this2.velocity = [0, 0];
|
||||||
|
|
||||||
@ -151,7 +151,7 @@ var Bullet = exports.Bullet = (function (_Unit2) {
|
|||||||
}]);
|
}]);
|
||||||
|
|
||||||
return Bullet;
|
return Bullet;
|
||||||
})(_unit2.default);
|
}(_unit2.default);
|
||||||
|
|
||||||
function _radian(deg) {
|
function _radian(deg) {
|
||||||
return deg * Math.PI / 180;
|
return deg * Math.PI / 180;
|
||||||
|
@ -1,16 +1,16 @@
|
|||||||
'use strict';
|
'use strict';
|
||||||
|
|
||||||
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
|
|
||||||
|
|
||||||
Object.defineProperty(exports, "__esModule", {
|
Object.defineProperty(exports, "__esModule", {
|
||||||
value: true
|
value: true
|
||||||
});
|
});
|
||||||
|
|
||||||
|
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
|
||||||
|
|
||||||
function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }
|
function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }
|
||||||
|
|
||||||
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
|
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
|
||||||
|
|
||||||
var Unit = (function () {
|
var Unit = function () {
|
||||||
function Unit(output) {
|
function Unit(output) {
|
||||||
_classCallCheck(this, Unit);
|
_classCallCheck(this, Unit);
|
||||||
|
|
||||||
@ -33,9 +33,9 @@ var Unit = (function () {
|
|||||||
value: function draw() {
|
value: function draw() {
|
||||||
if (this.dead) return;
|
if (this.dead) return;
|
||||||
|
|
||||||
var x = this.x;
|
var x = this.x,
|
||||||
var y = this.y;
|
y = this.y,
|
||||||
var shape = this.shape;
|
shape = this.shape;
|
||||||
|
|
||||||
if (this.color && this.color[0] === '#') {
|
if (this.color && this.color[0] === '#') {
|
||||||
this.output.cursor.hex(this.color);
|
this.output.cursor.hex(this.color);
|
||||||
@ -123,6 +123,6 @@ var Unit = (function () {
|
|||||||
}]);
|
}]);
|
||||||
|
|
||||||
return Unit;
|
return Unit;
|
||||||
})();
|
}();
|
||||||
|
|
||||||
exports.default = Unit;
|
exports.default = Unit;
|
||||||
|
17
build/locales/en.json
Normal file
17
build/locales/en.json
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"snake": {
|
||||||
|
"score": "Score",
|
||||||
|
"gameOver": "Game Over!",
|
||||||
|
"anyKey": "Press any key to play again"
|
||||||
|
},
|
||||||
|
"tanks": {
|
||||||
|
"playerWon": "Player %{num} won!",
|
||||||
|
"player": "Player %{number}",
|
||||||
|
"health": "Health %{value}",
|
||||||
|
"angle": "Angle %{value}"
|
||||||
|
},
|
||||||
|
"spacecraft": {
|
||||||
|
"score": "Score"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
16
build/locales/es.json
Normal file
16
build/locales/es.json
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"snake": {
|
||||||
|
"score": "Puntaje",
|
||||||
|
"gameOver": "¡Se acabó el juego!",
|
||||||
|
"anyKey": "Presioná cualquier tecla para jugar nuevamente"
|
||||||
|
},
|
||||||
|
"tanks": {
|
||||||
|
"playerWon": "¡Ha ganado el jugador %{name}!",
|
||||||
|
"player": "Jugador %{number}",
|
||||||
|
"health": "Salud %{value}",
|
||||||
|
"angle": "Ángulo %{value}"
|
||||||
|
},
|
||||||
|
"spacecraft": {
|
||||||
|
"score": "Puntaje"
|
||||||
|
}
|
||||||
|
}
|
174
build/log
174
build/log
@ -1,174 +0,0 @@
|
|||||||
0 (0) = 0,1
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865475,0.7071067811865476
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865475,0.7071067811865476
|
|
||||||
90 (1.5707963267948966) = 1,6.123233995736766e-17
|
|
||||||
135 (2.356194490192345) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
180 (3.141592653589793) = 1.2246467991473532e-16,-1
|
|
||||||
0 (0) = 1,0
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,0.7071067811865475
|
|
||||||
90 (1.5707963267948966) = 6.123233995736766e-17,1
|
|
||||||
135 (2.356194490192345) = -0.7071067811865475,0.7071067811865476
|
|
||||||
180 (3.141592653589793) = -1,1.2246467991473532e-16
|
|
||||||
0 (0) = -1,0
|
|
||||||
45 (0.7853981633974483) = -0.7071067811865476,-0.7071067811865475
|
|
||||||
90 (1.5707963267948966) = -6.123233995736766e-17,-1
|
|
||||||
0 (0) = 1,0
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
90 (1.5707963267948966) = 6.123233995736766e-17,-1
|
|
||||||
135 (2.356194490192345) = -0.7071067811865475,-0.7071067811865476
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
0 (0) = 1,0
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
90 (1.5707963267948966) = 6.123233995736766e-17,-1
|
|
||||||
135 (2.356194490192345) = -0.7071067811865475,-0.7071067811865476
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
|
|
||||||
112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
|
|
||||||
112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
|
|
||||||
90 (1.5707963267948966) = 6.123233995736766e-17,-1
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
|
|
||||||
22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
|
|
||||||
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
|
|
||||||
0 (0) = 1,0
|
|
||||||
22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
|
|
||||||
53.999999999999964 (0.9424777960769373) = 0.5877852522924737,-0.809016994374947
|
|
||||||
0 (0) = 1,0
|
|
||||||
54.999999999999964 (0.9599310885968807) = 0.5735764363510466,-0.8191520442889915
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
32.99999999999997 (0.5759586531581282) = 0.8386705679454243,-0.5446390350150266
|
|
||||||
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
|
|
||||||
42.99999999999997 (0.7504915783575612) = 0.7313537016191709,-0.6819983600624981
|
|
||||||
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
|
|
||||||
42.99999999999997 (0.7504915783575612) = 0.7313537016191709,-0.6819983600624981
|
|
||||||
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
|
|
||||||
45.99999999999997 (0.802851455917391) = 0.6946583704589977,-0.7193398003386507
|
|
||||||
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
|
|
||||||
35 (0.6108652381980153) = 0.8191520442889918,-0.573576436351046
|
|
||||||
49.99999999999997 (0.8726646259971643) = 0.6427876096865397,-0.7660444431189777
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
48.99999999999997 (0.8552113334772209) = 0.6560590289905077,-0.7547095802227716
|
|
||||||
167.00000000000009 (2.914699850830532) = -0.9743700647852356,-0.22495105434386348
|
|
||||||
46.999999999999964 (0.8203047484373343) = 0.6819983600624989,-0.73135370161917
|
|
||||||
48.99999999999997 (0.8552113334772209) = 0.6560590289905077,-0.7547095802227716
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
|
||||||
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
|
||||||
20.999999999999986 (0.366519142918809) = 0.9335804264972019,-0.35836794954530005
|
|
||||||
46.999999999999986 (0.8203047484373346) = 0.6819983600624987,-0.7313537016191702
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
26.999999999999993 (0.47123889803846886) = 0.8910065241883679,-0.4539904997395467
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
|
||||||
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
|
||||||
48.99999999999998 (0.8552113334772211) = 0.6560590289905076,-0.7547095802227717
|
|
||||||
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
|
||||||
0 (0) = 1,0
|
|
||||||
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
|
||||||
0 (0) = 1,0
|
|
||||||
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
|
||||||
0 (0) = 1,0
|
|
||||||
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
|
||||||
0 (0) = 1,0
|
|
||||||
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
49.99999999999997 (0.8726646259971643) = 0.6427876096865397,-0.7660444431189777
|
|
||||||
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
|
|
||||||
0 (0) = 1,0
|
|
||||||
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
|
|
||||||
0 (0) = 1,0
|
|
||||||
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
|
||||||
0 (0) = 1,0
|
|
||||||
0 (0) = 1,0
|
|
||||||
47.99999999999998 (0.8377580409572778) = 0.6691306063588585,-0.743144825477394
|
|
||||||
134.99999999999991 (2.3561944901923435) = -0.7071067811865466,-0.7071067811865486
|
|
@ -1,6 +1,31 @@
|
|||||||
'use strict';
|
'use strict';
|
||||||
|
|
||||||
var _slicedToArray = (function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; })();
|
Object.defineProperty(exports, "__esModule", {
|
||||||
|
value: true
|
||||||
|
});
|
||||||
|
|
||||||
|
var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }();
|
||||||
|
|
||||||
|
exports.default = function (i18n) {
|
||||||
|
loop(i18n);
|
||||||
|
|
||||||
|
ui.onKey(function () {
|
||||||
|
if (!stop) return;
|
||||||
|
|
||||||
|
stop = false;
|
||||||
|
snake = [];
|
||||||
|
head = createPart();
|
||||||
|
head.color = '#71da29';
|
||||||
|
createPart();
|
||||||
|
createPart();
|
||||||
|
|
||||||
|
score = 0;
|
||||||
|
|
||||||
|
point.random();
|
||||||
|
|
||||||
|
loop(i18n);
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
var _unit = require('./classes/unit');
|
var _unit = require('./classes/unit');
|
||||||
|
|
||||||
@ -34,7 +59,7 @@ point.random();
|
|||||||
var score = 0;
|
var score = 0;
|
||||||
|
|
||||||
var stop = false;
|
var stop = false;
|
||||||
function loop() {
|
function loop(i18n) {
|
||||||
if (stop) return;
|
if (stop) return;
|
||||||
ui.clear();
|
ui.clear();
|
||||||
|
|
||||||
@ -57,17 +82,15 @@ function loop() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (head.collides(snake.slice(2))) {
|
if (head.collides(snake.slice(2))) {
|
||||||
gameover();
|
gameover(i18n);
|
||||||
}
|
}
|
||||||
|
|
||||||
ui.cursor.goto(0, 0).yellow().write('Score: ' + score);
|
ui.cursor.goto(0, 0).yellow().write(i18n.t('snake.score') + ': ' + score);
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
|
|
||||||
setTimeout(loop, FRAME);
|
setTimeout(loop, FRAME, i18n);
|
||||||
}
|
}
|
||||||
|
|
||||||
loop();
|
|
||||||
|
|
||||||
ui.onKey('right', function () {
|
ui.onKey('right', function () {
|
||||||
changeDirection(RIGHT);
|
changeDirection(RIGHT);
|
||||||
});
|
});
|
||||||
@ -81,23 +104,6 @@ ui.onKey('left', function () {
|
|||||||
changeDirection(LEFT);
|
changeDirection(LEFT);
|
||||||
});
|
});
|
||||||
|
|
||||||
ui.onKey(function () {
|
|
||||||
if (!stop) return;
|
|
||||||
|
|
||||||
stop = false;
|
|
||||||
snake = [];
|
|
||||||
head = createPart();
|
|
||||||
head.color = '#71da29';
|
|
||||||
createPart();
|
|
||||||
createPart();
|
|
||||||
|
|
||||||
score = 0;
|
|
||||||
|
|
||||||
point.random();
|
|
||||||
|
|
||||||
loop();
|
|
||||||
});
|
|
||||||
|
|
||||||
function changeDirection(dir) {
|
function changeDirection(dir) {
|
||||||
if (head.direction === UP && dir === DOWN || head.direction === DOWN && dir === UP || head.direction === LEFT && dir === RIGHT || head.direction === RIGHT && dir === LEFT) return;
|
if (head.direction === UP && dir === DOWN || head.direction === DOWN && dir === UP || head.direction === LEFT && dir === RIGHT || head.direction === RIGHT && dir === LEFT) return;
|
||||||
head.direction = dir;
|
head.direction = dir;
|
||||||
@ -107,7 +113,7 @@ function createPart() {
|
|||||||
var part = new _unit2.default(ui);
|
var part = new _unit2.default(ui);
|
||||||
var last = snake[snake.length - 1];
|
var last = snake[snake.length - 1];
|
||||||
|
|
||||||
var direction = undefined;
|
var direction = void 0;
|
||||||
if (!last) {
|
if (!last) {
|
||||||
direction = UP;
|
direction = UP;
|
||||||
} else {
|
} else {
|
||||||
@ -132,21 +138,19 @@ function createPart() {
|
|||||||
};
|
};
|
||||||
|
|
||||||
part.speed = function () {
|
part.speed = function () {
|
||||||
var multiplier = arguments.length <= 0 || arguments[0] === undefined ? 1 : arguments[0];
|
var multiplier = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;
|
||||||
var direction = part.direction;
|
var direction = part.direction;
|
||||||
|
|
||||||
var x = direction == LEFT ? -1 : direction == RIGHT ? 1 : 0;
|
var x = direction === LEFT ? -1 : direction === RIGHT ? 1 : 0;
|
||||||
var y = direction == UP ? -1 : direction == DOWN ? 1 : 0;
|
var y = direction === UP ? -1 : direction === DOWN ? 1 : 0;
|
||||||
|
|
||||||
return [x * multiplier, y * multiplier];
|
return [x * multiplier, y * multiplier];
|
||||||
};
|
};
|
||||||
|
|
||||||
var _part$speed = part.speed();
|
var _part$speed = part.speed(),
|
||||||
|
_part$speed2 = _slicedToArray(_part$speed, 2),
|
||||||
var _part$speed2 = _slicedToArray(_part$speed, 2);
|
dX = _part$speed2[0],
|
||||||
|
dY = _part$speed2[1];
|
||||||
var dX = _part$speed2[0];
|
|
||||||
var dY = _part$speed2[1];
|
|
||||||
|
|
||||||
dX *= -1;
|
dX *= -1;
|
||||||
dY *= -1;
|
dY *= -1;
|
||||||
@ -160,8 +164,8 @@ function createPart() {
|
|||||||
return part;
|
return part;
|
||||||
}
|
}
|
||||||
|
|
||||||
function gameover() {
|
function gameover(i18n) {
|
||||||
var MSG = 'Game Over!';
|
var MSG = i18n.t('snake.gameOver');
|
||||||
ui.cursor.goto(ui.center.x - MSG.length / 2, ui.center.y);
|
ui.cursor.goto(ui.center.x - MSG.length / 2, ui.center.y);
|
||||||
ui.cursor.red();
|
ui.cursor.red();
|
||||||
ui.cursor.bold();
|
ui.cursor.bold();
|
||||||
@ -169,7 +173,7 @@ function gameover() {
|
|||||||
|
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
ui.cursor.hex('#f65590');
|
ui.cursor.hex('#f65590');
|
||||||
var RETRY = 'Press any key to play again';
|
var RETRY = i18n.t('snake.anyKey');
|
||||||
ui.cursor.goto(ui.center.x - RETRY.length / 2, ui.center.y + 2);
|
ui.cursor.goto(ui.center.x - RETRY.length / 2, ui.center.y + 2);
|
||||||
ui.write(RETRY);
|
ui.write(RETRY);
|
||||||
|
|
||||||
|
@ -1,35 +1,11 @@
|
|||||||
'use strict';
|
'use strict';
|
||||||
|
|
||||||
var _unit = require('./classes/unit');
|
Object.defineProperty(exports, "__esModule", {
|
||||||
|
value: true
|
||||||
|
});
|
||||||
|
|
||||||
var _unit2 = _interopRequireDefault(_unit);
|
exports.default = function (i18n) {
|
||||||
|
setInterval(function (i18n) {
|
||||||
var _interface = require('./classes/interface');
|
|
||||||
|
|
||||||
var _interface2 = _interopRequireDefault(_interface);
|
|
||||||
|
|
||||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
|
||||||
|
|
||||||
var FRAME = 20;
|
|
||||||
var ENEMY_SPAWN_RATE = 1000;
|
|
||||||
var RELOAD_TIME = 200;
|
|
||||||
|
|
||||||
var ui = new _interface2.default();
|
|
||||||
|
|
||||||
var player = new _unit2.default(ui);
|
|
||||||
player.go(1, ui.center.y);
|
|
||||||
player.shape = '=>';
|
|
||||||
player.color = '#77d6ff';
|
|
||||||
player.bold = true;
|
|
||||||
player.canShoot = true;
|
|
||||||
|
|
||||||
var explosion = new _unit2.default(ui);
|
|
||||||
explosion.dead = true;
|
|
||||||
|
|
||||||
var missles = [];
|
|
||||||
var enemies = [];
|
|
||||||
var score = 0;
|
|
||||||
setInterval(function () {
|
|
||||||
ui.clear();
|
ui.clear();
|
||||||
|
|
||||||
player.draw();
|
player.draw();
|
||||||
@ -64,13 +40,44 @@ setInterval(function () {
|
|||||||
enemies.splice(i, 1);
|
enemies.splice(i, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (enemy.killed == 3) enemy.dead = true;
|
if (enemy.killed === 3) enemy.dead = true;
|
||||||
if (enemy.killed < 3) enemy.killed++;
|
if (enemy.killed < 3) enemy.killed++;
|
||||||
});
|
});
|
||||||
|
|
||||||
ui.cursor.goto(0, 0).yellow().write('Score: ' + score);
|
ui.cursor.goto(0, 0).yellow().write(i18n.t('spacecraft.score') + ': ' + score);
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
}, FRAME);
|
}, FRAME, i18n);
|
||||||
|
};
|
||||||
|
|
||||||
|
var _unit = require('./classes/unit');
|
||||||
|
|
||||||
|
var _unit2 = _interopRequireDefault(_unit);
|
||||||
|
|
||||||
|
var _interface = require('./classes/interface');
|
||||||
|
|
||||||
|
var _interface2 = _interopRequireDefault(_interface);
|
||||||
|
|
||||||
|
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
||||||
|
|
||||||
|
var FRAME = 20;
|
||||||
|
var ENEMY_SPAWN_RATE = 1000;
|
||||||
|
var RELOAD_TIME = 200;
|
||||||
|
|
||||||
|
var ui = new _interface2.default();
|
||||||
|
|
||||||
|
var player = new _unit2.default(ui);
|
||||||
|
player.go(1, ui.center.y);
|
||||||
|
player.shape = '=>';
|
||||||
|
player.color = '#77d6ff';
|
||||||
|
player.bold = true;
|
||||||
|
player.canShoot = true;
|
||||||
|
|
||||||
|
var explosion = new _unit2.default(ui);
|
||||||
|
explosion.dead = true;
|
||||||
|
|
||||||
|
var missles = [];
|
||||||
|
var enemies = [];
|
||||||
|
var score = 0;
|
||||||
|
|
||||||
ui.onKey('right', function () {
|
ui.onKey('right', function () {
|
||||||
player.move(1, 0);
|
player.move(1, 0);
|
||||||
|
@ -1,8 +1,12 @@
|
|||||||
'use strict';
|
'use strict';
|
||||||
|
|
||||||
var _unit = require('./classes/unit');
|
Object.defineProperty(exports, "__esModule", {
|
||||||
|
value: true
|
||||||
|
});
|
||||||
|
|
||||||
var _unit2 = _interopRequireDefault(_unit);
|
exports.default = function (i18n) {
|
||||||
|
loop(i18n);
|
||||||
|
};
|
||||||
|
|
||||||
var _tank = require('./classes/tank');
|
var _tank = require('./classes/tank');
|
||||||
|
|
||||||
@ -26,14 +30,14 @@ two.go(ui.columns - 10, ui.rows);
|
|||||||
|
|
||||||
var stop = false;
|
var stop = false;
|
||||||
|
|
||||||
function loop() {
|
function loop(i18n) {
|
||||||
if (stop) return;
|
if (stop) return;
|
||||||
|
|
||||||
ui.clear();
|
ui.clear();
|
||||||
|
|
||||||
if (one.dead || two.dead) {
|
if (one.dead || two.dead) {
|
||||||
var num = one.dead ? '2' : '1';
|
var num = one.dead ? '2' : '1';
|
||||||
var msg = 'Player ' + num + ' won!';
|
var msg = i18n.t('tanks.playerWon', { num: num });
|
||||||
ui.cursor.red();
|
ui.cursor.red();
|
||||||
ui.cursor.bold();
|
ui.cursor.bold();
|
||||||
|
|
||||||
@ -62,12 +66,12 @@ function loop() {
|
|||||||
|
|
||||||
ui.cursor.goto(0, 1);
|
ui.cursor.goto(0, 1);
|
||||||
if (turn() === one) ui.cursor.hex('#54ffff');
|
if (turn() === one) ui.cursor.hex('#54ffff');
|
||||||
ui.write('Player 1');
|
ui.write(i18n.t('tanks.player', { number: "1" }));
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
ui.cursor.goto(0, 2);
|
ui.cursor.goto(0, 2);
|
||||||
ui.write('Health: ' + one.health);
|
ui.write(i18n.t('tanks.health', { value: one.health }));
|
||||||
ui.cursor.goto(0, 3);
|
ui.cursor.goto(0, 3);
|
||||||
ui.write('Angle: ' + parseInt(one.angle));
|
ui.write(i18n.t('tanks.angle', { value: parseInt(one.angle) }));
|
||||||
|
|
||||||
two.draw();
|
two.draw();
|
||||||
two.bullets.forEach(function (bullet, i) {
|
two.bullets.forEach(function (bullet, i) {
|
||||||
@ -87,18 +91,16 @@ function loop() {
|
|||||||
|
|
||||||
ui.cursor.goto(ui.output.columns - 10, 1);
|
ui.cursor.goto(ui.output.columns - 10, 1);
|
||||||
if (turn() === two) ui.cursor.hex('#54ffff');
|
if (turn() === two) ui.cursor.hex('#54ffff');
|
||||||
ui.write('Player 2');
|
ui.write(i18n.t('tanks.player', { number: "2" }));
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
ui.cursor.goto(ui.output.columns - 10, 2);
|
ui.cursor.goto(ui.output.columns - 10, 2);
|
||||||
ui.write('Health: ' + two.health);
|
ui.write(i18n.t('tanks.health', { value: two.health }));
|
||||||
ui.cursor.goto(ui.output.columns - 10, 3);
|
ui.cursor.goto(ui.output.columns - 10, 3);
|
||||||
ui.write('Angle: ' + parseInt(two.angle));
|
ui.write(i18n.t('tanks.angle', { value: parseInt(two.angle) }));
|
||||||
|
|
||||||
setTimeout(loop, FRAME);
|
setTimeout(loop, FRAME, i18n);
|
||||||
}
|
}
|
||||||
|
|
||||||
loop();
|
|
||||||
|
|
||||||
ui.onKey('down', function () {
|
ui.onKey('down', function () {
|
||||||
if (immoblize) return;
|
if (immoblize) return;
|
||||||
|
|
||||||
|
10
index.js
10
index.js
@ -1,6 +1,7 @@
|
|||||||
#!/usr/bin/env node
|
#!/usr/bin/env node
|
||||||
|
|
||||||
var game = process.argv[2];
|
var game = process.argv[2];
|
||||||
|
var language = process.argv[3];
|
||||||
|
|
||||||
if (!game) {
|
if (!game) {
|
||||||
console.log('usage: node-games <game>');
|
console.log('usage: node-games <game>');
|
||||||
@ -14,4 +15,11 @@ if (!game) {
|
|||||||
|
|
||||||
require('babel-polyfill');
|
require('babel-polyfill');
|
||||||
|
|
||||||
require(__dirname + '/build/' + game);
|
const gameToPlay = require(__dirname + '/build/' + game).default;
|
||||||
|
|
||||||
|
const locale = require(`${__dirname}/locales/${language || 'en'}.json`);
|
||||||
|
const Polyglot = require('node-polyglot');
|
||||||
|
const i18n = new Polyglot({phrases: locale});
|
||||||
|
|
||||||
|
gameToPlay(i18n);
|
||||||
|
|
||||||
|
17
locales/en.json
Normal file
17
locales/en.json
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"snake": {
|
||||||
|
"score": "Score",
|
||||||
|
"gameOver": "Game Over!",
|
||||||
|
"anyKey": "Press any key to play again"
|
||||||
|
},
|
||||||
|
"tanks": {
|
||||||
|
"playerWon": "Player %{num} won!",
|
||||||
|
"player": "Player %{number}",
|
||||||
|
"health": "Health %{value}",
|
||||||
|
"angle": "Angle %{value}"
|
||||||
|
},
|
||||||
|
"spacecraft": {
|
||||||
|
"score": "Score"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
16
locales/es.json
Normal file
16
locales/es.json
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"snake": {
|
||||||
|
"score": "Puntaje",
|
||||||
|
"gameOver": "¡Se acabó el juego!",
|
||||||
|
"anyKey": "Presioná cualquier tecla para jugar nuevamente"
|
||||||
|
},
|
||||||
|
"tanks": {
|
||||||
|
"playerWon": "¡Ha ganado el jugador %{name}!",
|
||||||
|
"player": "Jugador %{number}",
|
||||||
|
"health": "Salud %{value}",
|
||||||
|
"angle": "Ángulo %{value}"
|
||||||
|
},
|
||||||
|
"spacecraft": {
|
||||||
|
"score": "Puntaje"
|
||||||
|
}
|
||||||
|
}
|
@ -4,6 +4,8 @@
|
|||||||
"description": "Simple node console games",
|
"description": "Simple node console games",
|
||||||
"main": "index.js",
|
"main": "index.js",
|
||||||
"scripts": {
|
"scripts": {
|
||||||
|
"build": "grunt && grunt copy",
|
||||||
|
"start": "node index.js",
|
||||||
"test": "echo \"Error: no test specified\" && exit 1"
|
"test": "echo \"Error: no test specified\" && exit 1"
|
||||||
},
|
},
|
||||||
"bin": "index.js",
|
"bin": "index.js",
|
||||||
@ -23,13 +25,16 @@
|
|||||||
"homepage": "https://github.com/mdibaiee/node-games#readme",
|
"homepage": "https://github.com/mdibaiee/node-games#readme",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"ansi": "0.3.0",
|
"ansi": "0.3.0",
|
||||||
"babel-core": "6.3.17",
|
"babel-core": "^6.26.3",
|
||||||
"babel-polyfill": "6.3.14",
|
"babel-polyfill": "6.3.14",
|
||||||
"babel-preset-es2015": "6.3.13"
|
"babel-preset-es2015": "6.3.13",
|
||||||
|
"node-polyglot": "^2.3.0"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"grunt": "0.4.5",
|
"grunt": "0.4.5",
|
||||||
"grunt-babel": "6.0.0",
|
"grunt-babel": "6.0.0",
|
||||||
|
"grunt-cli": "^1.3.2",
|
||||||
|
"grunt-contrib-copy": "^1.0.0",
|
||||||
"grunt-contrib-watch": "0.6.1"
|
"grunt-contrib-watch": "0.6.1"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
BIN
snake-es.gif
Normal file
BIN
snake-es.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 44 KiB |
BIN
spacecraft-es.gif
Normal file
BIN
spacecraft-es.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 63 KiB |
68
src/snake.js
68
src/snake.js
@ -23,7 +23,7 @@ point.random();
|
|||||||
let score = 0;
|
let score = 0;
|
||||||
|
|
||||||
let stop = false;
|
let stop = false;
|
||||||
function loop() {
|
function loop(i18n) {
|
||||||
if (stop) return;
|
if (stop) return;
|
||||||
ui.clear();
|
ui.clear();
|
||||||
|
|
||||||
@ -46,17 +46,15 @@ function loop() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (head.collides(snake.slice(2))) {
|
if (head.collides(snake.slice(2))) {
|
||||||
gameover();
|
gameover(i18n);
|
||||||
}
|
}
|
||||||
|
|
||||||
ui.cursor.goto(0, 0).yellow().write(`Score: ${score}`);
|
ui.cursor.goto(0, 0).yellow().write(`${i18n.t('snake.score')}: ${score}`);
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
|
|
||||||
setTimeout(loop, FRAME);
|
setTimeout(loop, FRAME, i18n);
|
||||||
}
|
}
|
||||||
|
|
||||||
loop();
|
|
||||||
|
|
||||||
ui.onKey('right', () => {
|
ui.onKey('right', () => {
|
||||||
changeDirection(RIGHT);
|
changeDirection(RIGHT);
|
||||||
});
|
});
|
||||||
@ -70,23 +68,6 @@ ui.onKey('left', () => {
|
|||||||
changeDirection(LEFT);
|
changeDirection(LEFT);
|
||||||
});
|
});
|
||||||
|
|
||||||
ui.onKey(() => {
|
|
||||||
if (!stop) return;
|
|
||||||
|
|
||||||
stop = false;
|
|
||||||
snake = [];
|
|
||||||
head = createPart();
|
|
||||||
head.color = '#71da29';
|
|
||||||
createPart();
|
|
||||||
createPart();
|
|
||||||
|
|
||||||
score = 0;
|
|
||||||
|
|
||||||
point.random();
|
|
||||||
|
|
||||||
loop();
|
|
||||||
})
|
|
||||||
|
|
||||||
function changeDirection(dir) {
|
function changeDirection(dir) {
|
||||||
if (head.direction === UP && dir === DOWN ||
|
if (head.direction === UP && dir === DOWN ||
|
||||||
head.direction === DOWN && dir === UP ||
|
head.direction === DOWN && dir === UP ||
|
||||||
@ -121,17 +102,17 @@ function createPart() {
|
|||||||
if (this.direction !== ahead.direction) {
|
if (this.direction !== ahead.direction) {
|
||||||
this.changeTo = ahead.direction;
|
this.changeTo = ahead.direction;
|
||||||
}
|
}
|
||||||
}
|
};
|
||||||
|
|
||||||
part.speed = function(multiplier = 1) {
|
part.speed = function(multiplier = 1) {
|
||||||
let { direction } = part;
|
let { direction } = part;
|
||||||
let x = direction == LEFT ? -1 :
|
let x = direction === LEFT ? -1 :
|
||||||
direction == RIGHT ? 1 : 0;
|
direction === RIGHT ? 1 : 0;
|
||||||
let y = direction == UP ? -1 :
|
let y = direction === UP ? -1 :
|
||||||
direction == DOWN ? 1 : 0;
|
direction === DOWN ? 1 : 0;
|
||||||
|
|
||||||
return [x * multiplier, y * multiplier];
|
return [x * multiplier, y * multiplier];
|
||||||
}
|
};
|
||||||
|
|
||||||
let [dX, dY] = part.speed();
|
let [dX, dY] = part.speed();
|
||||||
dX *= -1;
|
dX *= -1;
|
||||||
@ -146,8 +127,8 @@ function createPart() {
|
|||||||
return part;
|
return part;
|
||||||
}
|
}
|
||||||
|
|
||||||
function gameover() {
|
function gameover(i18n) {
|
||||||
const MSG = 'Game Over!';
|
const MSG = i18n.t('snake.gameOver');
|
||||||
ui.cursor.goto(ui.center.x - MSG.length / 2, ui.center.y);
|
ui.cursor.goto(ui.center.x - MSG.length / 2, ui.center.y);
|
||||||
ui.cursor.red();
|
ui.cursor.red();
|
||||||
ui.cursor.bold();
|
ui.cursor.bold();
|
||||||
@ -155,7 +136,7 @@ function gameover() {
|
|||||||
|
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
ui.cursor.hex('#f65590');
|
ui.cursor.hex('#f65590');
|
||||||
const RETRY = 'Press any key to play again';
|
const RETRY = i18n.t('snake.anyKey');
|
||||||
ui.cursor.goto(ui.center.x - RETRY.length / 2, ui.center.y + 2);
|
ui.cursor.goto(ui.center.x - RETRY.length / 2, ui.center.y + 2);
|
||||||
ui.write(RETRY);
|
ui.write(RETRY);
|
||||||
|
|
||||||
@ -165,6 +146,27 @@ function gameover() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
process.on('exit', function() {
|
process.on('exit', function() {
|
||||||
ui.cursor.horizontalAbsolute(0).eraseLine()
|
ui.cursor.horizontalAbsolute(0).eraseLine();
|
||||||
ui.cursor.show();
|
ui.cursor.show();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
export default function(i18n) {
|
||||||
|
loop(i18n);
|
||||||
|
|
||||||
|
ui.onKey(() => {
|
||||||
|
if (!stop) return;
|
||||||
|
|
||||||
|
stop = false;
|
||||||
|
snake = [];
|
||||||
|
head = createPart();
|
||||||
|
head.color = '#71da29';
|
||||||
|
createPart();
|
||||||
|
createPart();
|
||||||
|
|
||||||
|
score = 0;
|
||||||
|
|
||||||
|
point.random();
|
||||||
|
|
||||||
|
loop(i18n);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
@ -20,7 +20,9 @@ explosion.dead = true;
|
|||||||
let missles = [];
|
let missles = [];
|
||||||
let enemies = [];
|
let enemies = [];
|
||||||
let score = 0;
|
let score = 0;
|
||||||
setInterval(() => {
|
|
||||||
|
export default function(i18n) {
|
||||||
|
setInterval((i18n) => {
|
||||||
ui.clear();
|
ui.clear();
|
||||||
|
|
||||||
player.draw();
|
player.draw();
|
||||||
@ -29,7 +31,7 @@ setInterval(() => {
|
|||||||
missle.move(1, 0);
|
missle.move(1, 0);
|
||||||
missle.draw();
|
missle.draw();
|
||||||
|
|
||||||
let enemy = missle.collides(enemies)
|
let enemy = missle.collides(enemies);
|
||||||
if (enemy) {
|
if (enemy) {
|
||||||
enemy.killed = 1;
|
enemy.killed = 1;
|
||||||
enemy.color = 'red';
|
enemy.color = 'red';
|
||||||
@ -55,14 +57,14 @@ setInterval(() => {
|
|||||||
enemies.splice(i, 1);
|
enemies.splice(i, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (enemy.killed == 3) enemy.dead = true;
|
if (enemy.killed === 3) enemy.dead = true;
|
||||||
if (enemy.killed < 3) enemy.killed++;
|
if (enemy.killed < 3) enemy.killed++;
|
||||||
})
|
});
|
||||||
|
|
||||||
ui.cursor.goto(0, 0).yellow().write(`Score: ${score}`);
|
ui.cursor.goto(0, 0).yellow().write(`${i18n.t('spacecraft.score')}: ${score}`);
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
}, FRAME);
|
}, FRAME, i18n);
|
||||||
|
}
|
||||||
|
|
||||||
ui.onKey('right', () => {
|
ui.onKey('right', () => {
|
||||||
player.move(1, 0);
|
player.move(1, 0);
|
||||||
@ -103,7 +105,7 @@ ui.onKey('space', () => {
|
|||||||
|
|
||||||
enemy.speed = () => {
|
enemy.speed = () => {
|
||||||
return [Math.random() > 0.9 ? 0.4 : 0, 0.06];
|
return [Math.random() > 0.9 ? 0.4 : 0, 0.06];
|
||||||
}
|
};
|
||||||
|
|
||||||
enemies.push(enemy);
|
enemies.push(enemy);
|
||||||
|
|
||||||
@ -111,6 +113,6 @@ ui.onKey('space', () => {
|
|||||||
}());
|
}());
|
||||||
|
|
||||||
process.on('exit', function() {
|
process.on('exit', function() {
|
||||||
ui.cursor.horizontalAbsolute(0).eraseLine()
|
ui.cursor.horizontalAbsolute(0).eraseLine();
|
||||||
ui.cursor.show();
|
ui.cursor.show();
|
||||||
});
|
});
|
||||||
|
31
src/tanks.js
31
src/tanks.js
@ -1,4 +1,3 @@
|
|||||||
import Unit from './classes/unit';
|
|
||||||
import Tank from './classes/tank';
|
import Tank from './classes/tank';
|
||||||
import Interface from './classes/interface';
|
import Interface from './classes/interface';
|
||||||
|
|
||||||
@ -14,14 +13,14 @@ two.go(ui.columns - 10, ui.rows);
|
|||||||
|
|
||||||
let stop = false;
|
let stop = false;
|
||||||
|
|
||||||
function loop() {
|
function loop(i18n) {
|
||||||
if (stop) return;
|
if (stop) return;
|
||||||
|
|
||||||
ui.clear();
|
ui.clear();
|
||||||
|
|
||||||
if (one.dead || two.dead) {
|
if (one.dead || two.dead) {
|
||||||
let num = one.dead ? '2' : '1';
|
let num = one.dead ? '2' : '1';
|
||||||
const msg = `Player ${num} won!`;
|
const msg = i18n.t('tanks.playerWon', {num: num});
|
||||||
ui.cursor.red();
|
ui.cursor.red();
|
||||||
ui.cursor.bold();
|
ui.cursor.bold();
|
||||||
|
|
||||||
@ -50,12 +49,12 @@ function loop() {
|
|||||||
|
|
||||||
ui.cursor.goto(0, 1);
|
ui.cursor.goto(0, 1);
|
||||||
if (turn() === one) ui.cursor.hex('#54ffff');
|
if (turn() === one) ui.cursor.hex('#54ffff');
|
||||||
ui.write('Player 1');
|
ui.write(i18n.t('tanks.player', {number: "1"}));
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
ui.cursor.goto(0, 2);
|
ui.cursor.goto(0, 2);
|
||||||
ui.write('Health: ' + one.health);
|
ui.write(i18n.t('tanks.health', {value: one.health}));
|
||||||
ui.cursor.goto(0, 3);
|
ui.cursor.goto(0, 3);
|
||||||
ui.write('Angle: ' + parseInt(one.angle));
|
ui.write(i18n.t('tanks.angle', {value: parseInt(one.angle)}));
|
||||||
|
|
||||||
two.draw();
|
two.draw();
|
||||||
two.bullets.forEach((bullet, i) => {
|
two.bullets.forEach((bullet, i) => {
|
||||||
@ -75,29 +74,27 @@ function loop() {
|
|||||||
|
|
||||||
ui.cursor.goto(ui.output.columns - 10, 1);
|
ui.cursor.goto(ui.output.columns - 10, 1);
|
||||||
if (turn() === two) ui.cursor.hex('#54ffff');
|
if (turn() === two) ui.cursor.hex('#54ffff');
|
||||||
ui.write('Player 2');
|
ui.write(i18n.t('tanks.player', {number: "2"}));
|
||||||
ui.cursor.reset();
|
ui.cursor.reset();
|
||||||
ui.cursor.goto(ui.output.columns - 10, 2);
|
ui.cursor.goto(ui.output.columns - 10, 2);
|
||||||
ui.write('Health: ' + two.health);
|
ui.write(i18n.t('tanks.health', {value: two.health}));
|
||||||
ui.cursor.goto(ui.output.columns - 10, 3);
|
ui.cursor.goto(ui.output.columns - 10, 3);
|
||||||
ui.write('Angle: ' + parseInt(two.angle));
|
ui.write(i18n.t('tanks.angle', {value: parseInt(two.angle)}));
|
||||||
|
|
||||||
setTimeout(loop, FRAME);
|
setTimeout(loop, FRAME, i18n);
|
||||||
}
|
}
|
||||||
|
|
||||||
loop();
|
|
||||||
|
|
||||||
ui.onKey('down', () => {
|
ui.onKey('down', () => {
|
||||||
if (immoblize) return;
|
if (immoblize) return;
|
||||||
|
|
||||||
turn().angle -= 1;
|
turn().angle -= 1;
|
||||||
})
|
});
|
||||||
|
|
||||||
ui.onKey('up', () => {
|
ui.onKey('up', () => {
|
||||||
if (immoblize) return;
|
if (immoblize) return;
|
||||||
|
|
||||||
turn().angle += 1;
|
turn().angle += 1;
|
||||||
})
|
});
|
||||||
|
|
||||||
ui.onKey('left', () => {
|
ui.onKey('left', () => {
|
||||||
if (immoblize) return;
|
if (immoblize) return;
|
||||||
@ -135,10 +132,14 @@ ui.onKey(() => {
|
|||||||
|
|
||||||
loop();
|
loop();
|
||||||
}
|
}
|
||||||
})
|
});
|
||||||
|
|
||||||
let TURN = true;
|
let TURN = true;
|
||||||
function turn() {
|
function turn() {
|
||||||
if (TURN) return one;
|
if (TURN) return one;
|
||||||
return two;
|
return two;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export default function(i18n) {
|
||||||
|
loop(i18n);
|
||||||
|
}
|
||||||
|
BIN
tanks-es.gif
Normal file
BIN
tanks-es.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 38 KiB |
Loading…
Reference in New Issue
Block a user