fix: remove logs
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@ -11,10 +11,6 @@ var _unit = require('./unit');
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var _unit2 = _interopRequireDefault(_unit);
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var _unit2 = _interopRequireDefault(_unit);
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var _fs = require('fs');
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var _fs2 = _interopRequireDefault(_fs);
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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@ -23,14 +19,6 @@ function _possibleConstructorReturn(self, call) { if (!self) { throw new Referen
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
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var log = function log() {
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for (var _len = arguments.length, strings = Array(_len), _key = 0; _key < _len; _key++) {
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strings[_key] = arguments[_key];
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}
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_fs2.default.appendFileSync(__dirname + '/../log', strings.join(' ') + '\n');
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};
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var BULLET_SPEED = 10;
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var BULLET_SPEED = 10;
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var Tank = (function (_Unit) {
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var Tank = (function (_Unit) {
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@ -56,8 +44,6 @@ var Tank = (function (_Unit) {
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bullet.go(this.x + 2, this.y - 2);
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bullet.go(this.x + 2, this.y - 2);
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bullet.velocity = this.normalize();
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bullet.velocity = this.normalize();
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log(this.angle, '(' + this._angle + ') =', bullet.velocity.join(','));
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this.bullets.push(bullet);
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this.bullets.push(bullet);
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}
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}
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}, {
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}, {
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@ -1,6 +1,6 @@
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{
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{
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"name": "node-games",
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"name": "node-games",
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"version": "3.0.0",
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"version": "3.0.1",
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"description": "Simple node console games",
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"description": "Simple node console games",
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"main": "index.js",
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"main": "index.js",
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"scripts": {
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"scripts": {
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@ -1,9 +1,4 @@
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import Unit from './unit';
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import Unit from './unit';
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import fs from 'fs';
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let log = (...strings) => {
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fs.appendFileSync(__dirname + '/../log', strings.join(' ') + '\n');
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}
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const BULLET_SPEED = 10;
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const BULLET_SPEED = 10;
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@ -34,8 +29,6 @@ export default class Tank extends Unit {
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bullet.go(this.x + 2, this.y - 2);
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bullet.go(this.x + 2, this.y - 2);
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bullet.velocity = this.normalize();
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bullet.velocity = this.normalize();
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log(this.angle, '(' + this._angle + ') =', bullet.velocity.join(','));
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this.bullets.push(bullet);
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this.bullets.push(bullet);
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}
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}
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