feat(tanks): tanks game!

This commit is contained in:
Mahdi Dibaiee 2015-12-18 16:25:26 +03:30
parent 166fd84ca7
commit bccbd7acfe
15 changed files with 844 additions and 8 deletions

View File

@ -16,3 +16,7 @@ spacecraft
snake snake
----- -----
![snake](https://raw.githubusercontent.com/mdibaiee/node-games/master/snake.gif) ![snake](https://raw.githubusercontent.com/mdibaiee/node-games/master/snake.gif)
tanks
-----
![tanks](https://raw.githubusercontent.com/mdibaiee/node-games/master/tanks.gif)

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@ -91,6 +91,34 @@ var Interface = (function () {
} }
listeners.push({ key: key, fn: fn }); listeners.push({ key: key, fn: fn });
} }
}, {
key: 'line',
value: function line(from, to) {
var delta = {
x: to.x - from.x,
y: to.y - from.y
};
var error = 0;
var deltaerr = Math.abs(delta.y / delta.x);
var y = from.y;
for (var x = from.x; x < to.x; x++) {
this.cursor.goto(x, y);
this.write('.');
error += deltaerr;
while (error >= 0.5) {
this.cursor.goto(x, y);
this.write('.');
y += Math.sign(delta.y);
error -= 1;
}
}
}
}, { }, {
key: 'columns', key: 'columns',
get: function get() { get: function get() {

5
build/classes/log Normal file
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@ -0,0 +1,5 @@
0(0) = 0,1
45(0.7853981633974483) = 0.7071067811865475,0.7071067811865476
112.5(1.9634954084936207) = 0.9238795325112867,-0.3826834323650897
157.5(2.748893571891069) = 0.3826834323650899,-0.9238795325112867
180(3.141592653589793) = 1.2246467991473532e-16,-1

176
build/classes/tank.js Normal file
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@ -0,0 +1,176 @@
'use strict';
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Bullet = undefined;
var _unit = require('./unit');
var _unit2 = _interopRequireDefault(_unit);
var _fs = require('fs');
var _fs2 = _interopRequireDefault(_fs);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var log = function log() {
for (var _len = arguments.length, strings = Array(_len), _key = 0; _key < _len; _key++) {
strings[_key] = arguments[_key];
}
_fs2.default.appendFileSync(__dirname + '/../log', strings.join(' ') + '\n');
};
var BULLET_SPEED = 10;
var Tank = (function (_Unit) {
_inherits(Tank, _Unit);
function Tank(ui) {
_classCallCheck(this, Tank);
var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Tank).call(this, ui));
_this._angle = 0;
_this.bullets = [];
_this.health = 100;
_this.size = { x: 5, y: 3 };
return _this;
}
_createClass(Tank, [{
key: 'shoot',
value: function shoot() {
var bullet = new Bullet(this.output);
bullet.go(this.x + 2, this.y - 2);
bullet.velocity = this.normalize();
log(this.angle, '(' + this._angle + ') =', bullet.velocity.join(','));
this.bullets.push(bullet);
}
}, {
key: 'draw',
value: function draw() {
if (this.dead) return;
var x = this.x;
var y = this.y;
if (this.color && this.color[0] === '#') {
this.output.cursor.hex(this.color);
} else if (this.color) {
this.output.cursor[this.color]();
}
if (this.bold) this.output.cursor.bold();
x = Math.round(x) + 2;
y = Math.round(y) - 2;
var cannon = undefined;
if (this.angle < 35) cannon = '_';else if (this.angle < 70) cannon = '/';else if (this.angle < 115) cannon = '|';else if (this.angle < 160) cannon = '\\';else cannon = '_';
this.output.cursor.goto(x + 2, y - 2);
this.output.write(cannon);
this.output.cursor.goto(x, y - 1);
this.output.write('.===.');
this.output.cursor.goto(x, y);
this.output.write('o===o');
this.output.cursor.reset();
}
}, {
key: 'normalize',
value: function normalize() {
return [Math.cos(this._angle), Math.sin(this._angle) * -1];
}
}, {
key: 'angle',
set: function set(deg) {
if (deg < 0) deg = 0;
if (deg > 180) deg = 180;
this._angle = _radian(deg);
},
get: function get() {
return _degree(this._angle);
}
}], [{
key: 'radian',
value: function radian(deg) {
return _radian(deg);
}
}, {
key: 'degree',
value: function degree(rad) {
return _degree(rad);
}
}]);
return Tank;
})(_unit2.default);
exports.default = Tank;
var Bullet = exports.Bullet = (function (_Unit2) {
_inherits(Bullet, _Unit2);
function Bullet(ui) {
_classCallCheck(this, Bullet);
var _this2 = _possibleConstructorReturn(this, Object.getPrototypeOf(Bullet).call(this, ui));
_this2.velocity = [0, 0];
_this2.shape = '•';
_this2.color = 'red';
_this2.dieOnExit = true;
_this2.gravity = [0.8, 0.8];
_this2.acceleration = [0, 0.015];
return _this2;
}
_createClass(Bullet, [{
key: 'speed',
value: function speed() {
this.velocity[0] += this.acceleration[0];
this.velocity[1] += this.acceleration[1];
var x = this.velocity[0] * this.gravity[0];
var y = this.velocity[1] * this.gravity[1];
return [x, y];
}
}, {
key: 'collides',
value: function collides(target) {
var targetX = Math.round(target.x);
var targetY = Math.round(target.y);
var x = Math.round(this.x);
var y = Math.round(this.y);
return x > targetX - target.size.x && x < targetX + target.size.x && y > targetY - target.size.y && y < targetY + target.size.y;
}
}]);
return Bullet;
})(_unit2.default);
function _radian(deg) {
return deg * Math.PI / 180;
}
function _degree(rad) {
return rad * 180 / Math.PI;
}

View File

@ -87,7 +87,7 @@ var Unit = (function () {
}, { }, {
key: 'health', key: 'health',
set: function set(value) { set: function set(value) {
this._health = Math.min(0, value); this._health = Math.max(0, value);
if (this.health === 0) { if (this.health === 0) {
this.dead = true; this.dead = true;

174
build/log
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@ -0,0 +1,174 @@
0 (0) = 0,1
45 (0.7853981633974483) = 0.7071067811865475,0.7071067811865476
45 (0.7853981633974483) = 0.7071067811865475,0.7071067811865476
90 (1.5707963267948966) = 1,6.123233995736766e-17
135 (2.356194490192345) = 0.7071067811865476,-0.7071067811865475
180 (3.141592653589793) = 1.2246467991473532e-16,-1
0 (0) = 1,0
45 (0.7853981633974483) = 0.7071067811865476,0.7071067811865475
90 (1.5707963267948966) = 6.123233995736766e-17,1
135 (2.356194490192345) = -0.7071067811865475,0.7071067811865476
180 (3.141592653589793) = -1,1.2246467991473532e-16
0 (0) = -1,0
45 (0.7853981633974483) = -0.7071067811865476,-0.7071067811865475
90 (1.5707963267948966) = -6.123233995736766e-17,-1
0 (0) = 1,0
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
90 (1.5707963267948966) = 6.123233995736766e-17,-1
135 (2.356194490192345) = -0.7071067811865475,-0.7071067811865476
180 (3.141592653589793) = -1,-1.2246467991473532e-16
0 (0) = 1,0
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
90 (1.5707963267948966) = 6.123233995736766e-17,-1
135 (2.356194490192345) = -0.7071067811865475,-0.7071067811865476
180 (3.141592653589793) = -1,-1.2246467991473532e-16
112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
90 (1.5707963267948966) = 6.123233995736766e-17,-1
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
0 (0) = 1,0
22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
53.999999999999964 (0.9424777960769373) = 0.5877852522924737,-0.809016994374947
0 (0) = 1,0
54.999999999999964 (0.9599310885968807) = 0.5735764363510466,-0.8191520442889915
180 (3.141592653589793) = -1,-1.2246467991473532e-16
32.99999999999997 (0.5759586531581282) = 0.8386705679454243,-0.5446390350150266
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
42.99999999999997 (0.7504915783575612) = 0.7313537016191709,-0.6819983600624981
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
42.99999999999997 (0.7504915783575612) = 0.7313537016191709,-0.6819983600624981
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
45.99999999999997 (0.802851455917391) = 0.6946583704589977,-0.7193398003386507
170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
35 (0.6108652381980153) = 0.8191520442889918,-0.573576436351046
49.99999999999997 (0.8726646259971643) = 0.6427876096865397,-0.7660444431189777
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
48.99999999999997 (0.8552113334772209) = 0.6560590289905077,-0.7547095802227716
167.00000000000009 (2.914699850830532) = -0.9743700647852356,-0.22495105434386348
46.999999999999964 (0.8203047484373343) = 0.6819983600624989,-0.73135370161917
48.99999999999997 (0.8552113334772209) = 0.6560590289905077,-0.7547095802227716
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
20.999999999999986 (0.366519142918809) = 0.9335804264972019,-0.35836794954530005
46.999999999999986 (0.8203047484373346) = 0.6819983600624987,-0.7313537016191702
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
26.999999999999993 (0.47123889803846886) = 0.8910065241883679,-0.4539904997395467
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
48.99999999999998 (0.8552113334772211) = 0.6560590289905076,-0.7547095802227717
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
0 (0) = 1,0
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
0 (0) = 1,0
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
0 (0) = 1,0
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
0 (0) = 1,0
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
49.99999999999997 (0.8726646259971643) = 0.6427876096865397,-0.7660444431189777
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
0 (0) = 1,0
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
0 (0) = 1,0
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
0 (0) = 1,0
0 (0) = 1,0
0 (0) = 1,0
180 (3.141592653589793) = -1,-1.2246467991473532e-16
180 (3.141592653589793) = -1,-1.2246467991473532e-16
180 (3.141592653589793) = -1,-1.2246467991473532e-16
180 (3.141592653589793) = -1,-1.2246467991473532e-16
180 (3.141592653589793) = -1,-1.2246467991473532e-16
180 (3.141592653589793) = -1,-1.2246467991473532e-16
0 (0) = 1,0
0 (0) = 1,0
47.99999999999998 (0.8377580409572778) = 0.6691306063588585,-0.743144825477394
134.99999999999991 (2.3561944901923435) = -0.7071067811865466,-0.7071067811865486

View File

@ -10,10 +10,6 @@ var _interface = require('./classes/interface');
var _interface2 = _interopRequireDefault(_interface); var _interface2 = _interopRequireDefault(_interface);
var _fs = require('fs');
var _fs2 = _interopRequireDefault(_fs);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var FRAME = 100; var FRAME = 100;

156
build/tanks.js Normal file
View File

@ -0,0 +1,156 @@
'use strict';
var _unit = require('./classes/unit');
var _unit2 = _interopRequireDefault(_unit);
var _tank = require('./classes/tank');
var _tank2 = _interopRequireDefault(_tank);
var _interface = require('./classes/interface');
var _interface2 = _interopRequireDefault(_interface);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var FRAME = 50;
var ui = new _interface2.default();
var immoblize = false;
var one = new _tank2.default(ui);
one.go(10, ui.rows);
var two = new _tank2.default(ui);
two.go(ui.columns - 10, ui.rows);
var stop = false;
function loop() {
if (stop) return;
ui.clear();
if (one.dead || two.dead) {
var num = one.dead ? '2' : '1';
var msg = 'Player ' + num + ' won!';
ui.cursor.red();
ui.cursor.bold();
ui.cursor.goto(ui.center.x - msg.length / 2, ui.center.y);
ui.write(msg);
stop = true;
return;
}
one.draw();
one.bullets.forEach(function (bullet, i) {
if (bullet.dead) {
immoblize = false;
one.bullets.splice(i, 1);
return;
}
bullet.move();
bullet.draw();
if (bullet.collides(two)) {
two.health -= 10;
bullet.dead = true;
}
});
ui.cursor.goto(0, 1);
if (turn() === one) ui.cursor.hex('#54ffff');
ui.write('Player 1');
ui.cursor.reset();
ui.cursor.goto(0, 2);
ui.write('Health: ' + one.health);
ui.cursor.goto(0, 3);
ui.write('Angle: ' + parseInt(one.angle));
two.draw();
two.bullets.forEach(function (bullet, i) {
if (bullet.dead) {
immoblize = false;
two.bullets.splice(i, 1);
return;
}
bullet.move();
bullet.draw();
if (bullet.collides(one)) {
one.health -= 10;
bullet.dead = true;
}
});
ui.cursor.goto(ui.output.columns - 10, 1);
if (turn() === two) ui.cursor.hex('#54ffff');
ui.write('Player 2');
ui.cursor.reset();
ui.cursor.goto(ui.output.columns - 10, 2);
ui.write('Health: ' + two.health);
ui.cursor.goto(ui.output.columns - 10, 3);
ui.write('Angle: ' + parseInt(two.angle));
setTimeout(loop, FRAME);
}
loop();
ui.onKey('down', function () {
if (immoblize) return;
turn().angle -= 1;
});
ui.onKey('up', function () {
if (immoblize) return;
turn().angle += 1;
});
ui.onKey('left', function () {
if (immoblize) return;
turn().x -= 1;
});
ui.onKey('right', function () {
if (immoblize) return;
turn().x += 1;
});
ui.onKey('space', function () {
if (immoblize) return;
turn().shoot();
immoblize = true;
TURN = !TURN;
});
ui.onKey(function () {
if (one.dead || two.dead) {
one.go(10, ui.rows);
two.go(ui.columns - 10, ui.rows);
one.health = 100;
two.health = 100;
one.dead = false;
two.dead = false;
stop = false;
loop();
}
});
var TURN = true;
function turn() {
if (TURN) return one;
return two;
}

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@ -1,6 +1,6 @@
{ {
"name": "node-games", "name": "node-games",
"version": "2.1.0", "version": "3.0.0",
"description": "Simple node console games", "description": "Simple node console games",
"main": "index.js", "main": "index.js",
"scripts": { "scripts": {

View File

@ -74,4 +74,31 @@ export default class Interface {
y: this.output.rows / 2 y: this.output.rows / 2
} }
} }
line(from, to) {
let delta = {
x: to.x - from.x,
y: to.y - from.y
}
let error = 0;
let deltaerr = Math.abs(delta.y / delta.x);
let { y } = from;
for (let x = from.x; x < to.x; x++) {
this.cursor.goto(x, y);
this.write('.');
error += deltaerr;
while (error >= 0.5) {
this.cursor.goto(x, y);
this.write('.');
y += Math.sign(delta.y);
error -= 1;
}
}
}
} }

127
src/classes/tank.js Normal file
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@ -0,0 +1,127 @@
import Unit from './unit';
import fs from 'fs';
let log = (...strings) => {
fs.appendFileSync(__dirname + '/../log', strings.join(' ') + '\n');
}
const BULLET_SPEED = 10;
export default class Tank extends Unit {
constructor(ui) {
super(ui);
this._angle = 0;
this.bullets = [];
this.health = 100;
this.size = { x: 5, y: 3 };
}
set angle(deg) {
if (deg < 0) deg = 0;
if (deg > 180) deg = 180;
this._angle = radian(deg);
}
get angle() {
return degree(this._angle);
}
shoot() {
let bullet = new Bullet(this.output);
bullet.go(this.x + 2, this.y - 2);
bullet.velocity = this.normalize();
log(this.angle, '(' + this._angle + ') =', bullet.velocity.join(','));
this.bullets.push(bullet);
}
draw() {
if (this.dead) return;
let { x, y } = this;
if (this.color && this.color[0] === '#') {
this.output.cursor.hex(this.color);
} else if (this.color) {
this.output.cursor[this.color]();
}
if (this.bold) this.output.cursor.bold();
x = Math.round(x) + 2;
y = Math.round(y) - 2;
let cannon;
if (this.angle < 35) cannon = '_';
else if (this.angle < 70) cannon = '/';
else if (this.angle < 115) cannon = '|';
else if (this.angle < 160) cannon = '\\';
else cannon = '_';
this.output.cursor.goto(x + 2, y - 2);
this.output.write(cannon);
this.output.cursor.goto(x, y - 1);
this.output.write('.===.');
this.output.cursor.goto(x, y);
this.output.write('o===o');
this.output.cursor.reset();
}
normalize() {
return [Math.cos(this._angle), Math.sin(this._angle) * -1];
}
static radian(deg) {
return radian(deg);
}
static degree(rad) {
return degree(rad);
}
}
export class Bullet extends Unit {
constructor(ui) {
super(ui);
this.velocity = [0, 0];
this.shape = '•';
this.color = 'red';
this.dieOnExit = true;
this.gravity = [0.8, 0.8];
this.acceleration = [0, 0.015];
}
speed() {
this.velocity[0] += this.acceleration[0];
this.velocity[1] += this.acceleration[1];
let x = this.velocity[0] * this.gravity[0];
let y = this.velocity[1] * this.gravity[1];
return [x, y];
}
collides(target) {
let targetX = Math.round(target.x);
let targetY = Math.round(target.y);
let x = Math.round(this.x);
let y = Math.round(this.y);
return x > targetX - target.size.x && x < targetX + target.size.x &&
y > targetY - target.size.y && y < targetY + target.size.y;
}
}
function radian(deg) {
return deg * Math.PI / 180;
}
function degree(rad) {
return rad * 180 / Math.PI;
}

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@ -8,7 +8,7 @@ export default class Unit {
} }
set health(value) { set health(value) {
this._health = Math.min(0, value); this._health = Math.max(0, value);
if (this.health === 0) { if (this.health === 0) {
this.dead = true; this.dead = true;

View File

@ -1,6 +1,5 @@
import Unit from './classes/unit'; import Unit from './classes/unit';
import Interface from './classes/interface'; import Interface from './classes/interface';
import fs from 'fs';
let FRAME = 100; let FRAME = 100;
let ui = new Interface(); let ui = new Interface();

144
src/tanks.js Normal file
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@ -0,0 +1,144 @@
import Unit from './classes/unit';
import Tank from './classes/tank';
import Interface from './classes/interface';
let FRAME = 50;
let ui = new Interface();
let immoblize = false;
let one = new Tank(ui);
one.go(10, ui.rows);
let two = new Tank(ui);
two.go(ui.columns - 10, ui.rows);
let stop = false;
function loop() {
if (stop) return;
ui.clear();
if (one.dead || two.dead) {
let num = one.dead ? '2' : '1';
const msg = `Player ${num} won!`;
ui.cursor.red();
ui.cursor.bold();
ui.cursor.goto(ui.center.x - msg.length / 2, ui.center.y);
ui.write(msg);
stop = true;
return;
}
one.draw();
one.bullets.forEach((bullet, i) => {
if (bullet.dead) {
immoblize = false;
one.bullets.splice(i, 1);
return;
}
bullet.move();
bullet.draw();
if (bullet.collides(two)) {
two.health -= 10;
bullet.dead = true;
}
});
ui.cursor.goto(0, 1);
if (turn() === one) ui.cursor.hex('#54ffff');
ui.write('Player 1');
ui.cursor.reset();
ui.cursor.goto(0, 2);
ui.write('Health: ' + one.health);
ui.cursor.goto(0, 3);
ui.write('Angle: ' + parseInt(one.angle));
two.draw();
two.bullets.forEach((bullet, i) => {
if (bullet.dead) {
immoblize = false;
two.bullets.splice(i, 1);
return;
}
bullet.move();
bullet.draw();
if (bullet.collides(one)) {
one.health -= 10;
bullet.dead = true;
}
});
ui.cursor.goto(ui.output.columns - 10, 1);
if (turn() === two) ui.cursor.hex('#54ffff');
ui.write('Player 2');
ui.cursor.reset();
ui.cursor.goto(ui.output.columns - 10, 2);
ui.write('Health: ' + two.health);
ui.cursor.goto(ui.output.columns - 10, 3);
ui.write('Angle: ' + parseInt(two.angle));
setTimeout(loop, FRAME);
}
loop();
ui.onKey('down', () => {
if (immoblize) return;
turn().angle -= 1;
})
ui.onKey('up', () => {
if (immoblize) return;
turn().angle += 1;
})
ui.onKey('left', () => {
if (immoblize) return;
turn().x -= 1;
});
ui.onKey('right', () => {
if (immoblize) return;
turn().x += 1;
});
ui.onKey('space', () => {
if (immoblize) return;
turn().shoot();
immoblize = true;
TURN = !TURN;
});
ui.onKey(() => {
if (one.dead || two.dead) {
one.go(10, ui.rows);
two.go(ui.columns - 10, ui.rows);
one.health = 100;
two.health = 100;
one.dead = false;
two.dead = false;
stop = false;
loop();
}
})
let TURN = true;
function turn() {
if (TURN) return one;
return two;
}

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