feat(tanks): tanks game!
This commit is contained in:
parent
166fd84ca7
commit
bccbd7acfe
@ -16,3 +16,7 @@ spacecraft
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snake
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snake
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-----
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-----
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![snake](https://raw.githubusercontent.com/mdibaiee/node-games/master/snake.gif)
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![snake](https://raw.githubusercontent.com/mdibaiee/node-games/master/snake.gif)
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tanks
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-----
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![tanks](https://raw.githubusercontent.com/mdibaiee/node-games/master/tanks.gif)
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@ -91,6 +91,34 @@ var Interface = (function () {
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}
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}
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listeners.push({ key: key, fn: fn });
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listeners.push({ key: key, fn: fn });
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}
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}
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}, {
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key: 'line',
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value: function line(from, to) {
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var delta = {
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x: to.x - from.x,
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y: to.y - from.y
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};
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var error = 0;
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var deltaerr = Math.abs(delta.y / delta.x);
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var y = from.y;
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for (var x = from.x; x < to.x; x++) {
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this.cursor.goto(x, y);
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this.write('.');
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error += deltaerr;
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while (error >= 0.5) {
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this.cursor.goto(x, y);
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this.write('.');
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y += Math.sign(delta.y);
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error -= 1;
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}
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}
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}
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}, {
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}, {
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key: 'columns',
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key: 'columns',
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get: function get() {
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get: function get() {
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5
build/classes/log
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5
build/classes/log
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@ -0,0 +1,5 @@
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0(0) = 0,1
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45(0.7853981633974483) = 0.7071067811865475,0.7071067811865476
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112.5(1.9634954084936207) = 0.9238795325112867,-0.3826834323650897
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157.5(2.748893571891069) = 0.3826834323650899,-0.9238795325112867
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180(3.141592653589793) = 1.2246467991473532e-16,-1
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176
build/classes/tank.js
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176
build/classes/tank.js
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@ -0,0 +1,176 @@
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'use strict';
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.Bullet = undefined;
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var _unit = require('./unit');
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var _unit2 = _interopRequireDefault(_unit);
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var _fs = require('fs');
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var _fs2 = _interopRequireDefault(_fs);
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
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var log = function log() {
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for (var _len = arguments.length, strings = Array(_len), _key = 0; _key < _len; _key++) {
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strings[_key] = arguments[_key];
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}
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_fs2.default.appendFileSync(__dirname + '/../log', strings.join(' ') + '\n');
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};
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var BULLET_SPEED = 10;
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var Tank = (function (_Unit) {
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_inherits(Tank, _Unit);
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function Tank(ui) {
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_classCallCheck(this, Tank);
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var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Tank).call(this, ui));
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_this._angle = 0;
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_this.bullets = [];
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_this.health = 100;
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_this.size = { x: 5, y: 3 };
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return _this;
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}
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_createClass(Tank, [{
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key: 'shoot',
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value: function shoot() {
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var bullet = new Bullet(this.output);
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bullet.go(this.x + 2, this.y - 2);
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bullet.velocity = this.normalize();
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log(this.angle, '(' + this._angle + ') =', bullet.velocity.join(','));
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this.bullets.push(bullet);
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}
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}, {
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key: 'draw',
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value: function draw() {
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if (this.dead) return;
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var x = this.x;
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var y = this.y;
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if (this.color && this.color[0] === '#') {
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this.output.cursor.hex(this.color);
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} else if (this.color) {
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this.output.cursor[this.color]();
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}
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if (this.bold) this.output.cursor.bold();
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x = Math.round(x) + 2;
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y = Math.round(y) - 2;
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var cannon = undefined;
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if (this.angle < 35) cannon = '_';else if (this.angle < 70) cannon = '/';else if (this.angle < 115) cannon = '|';else if (this.angle < 160) cannon = '\\';else cannon = '_';
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this.output.cursor.goto(x + 2, y - 2);
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this.output.write(cannon);
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this.output.cursor.goto(x, y - 1);
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this.output.write('.===.');
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this.output.cursor.goto(x, y);
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this.output.write('o===o');
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this.output.cursor.reset();
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}
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}, {
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key: 'normalize',
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value: function normalize() {
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return [Math.cos(this._angle), Math.sin(this._angle) * -1];
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}
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}, {
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key: 'angle',
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set: function set(deg) {
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if (deg < 0) deg = 0;
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if (deg > 180) deg = 180;
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this._angle = _radian(deg);
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},
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get: function get() {
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return _degree(this._angle);
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}
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}], [{
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key: 'radian',
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value: function radian(deg) {
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return _radian(deg);
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}
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}, {
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key: 'degree',
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value: function degree(rad) {
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return _degree(rad);
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}
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}]);
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return Tank;
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})(_unit2.default);
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exports.default = Tank;
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var Bullet = exports.Bullet = (function (_Unit2) {
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_inherits(Bullet, _Unit2);
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function Bullet(ui) {
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_classCallCheck(this, Bullet);
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var _this2 = _possibleConstructorReturn(this, Object.getPrototypeOf(Bullet).call(this, ui));
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_this2.velocity = [0, 0];
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_this2.shape = '•';
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_this2.color = 'red';
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_this2.dieOnExit = true;
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_this2.gravity = [0.8, 0.8];
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_this2.acceleration = [0, 0.015];
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return _this2;
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}
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_createClass(Bullet, [{
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key: 'speed',
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value: function speed() {
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this.velocity[0] += this.acceleration[0];
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this.velocity[1] += this.acceleration[1];
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var x = this.velocity[0] * this.gravity[0];
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var y = this.velocity[1] * this.gravity[1];
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return [x, y];
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}
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}, {
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key: 'collides',
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value: function collides(target) {
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var targetX = Math.round(target.x);
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var targetY = Math.round(target.y);
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var x = Math.round(this.x);
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var y = Math.round(this.y);
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return x > targetX - target.size.x && x < targetX + target.size.x && y > targetY - target.size.y && y < targetY + target.size.y;
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}
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}]);
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return Bullet;
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})(_unit2.default);
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function _radian(deg) {
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return deg * Math.PI / 180;
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}
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function _degree(rad) {
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return rad * 180 / Math.PI;
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}
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@ -87,7 +87,7 @@ var Unit = (function () {
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}, {
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}, {
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key: 'health',
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key: 'health',
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set: function set(value) {
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set: function set(value) {
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this._health = Math.min(0, value);
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this._health = Math.max(0, value);
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if (this.health === 0) {
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if (this.health === 0) {
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this.dead = true;
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this.dead = true;
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174
build/log
174
build/log
@ -0,0 +1,174 @@
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0 (0) = 0,1
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45 (0.7853981633974483) = 0.7071067811865475,0.7071067811865476
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45 (0.7853981633974483) = 0.7071067811865475,0.7071067811865476
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90 (1.5707963267948966) = 1,6.123233995736766e-17
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135 (2.356194490192345) = 0.7071067811865476,-0.7071067811865475
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180 (3.141592653589793) = 1.2246467991473532e-16,-1
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0 (0) = 1,0
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45 (0.7853981633974483) = 0.7071067811865476,0.7071067811865475
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90 (1.5707963267948966) = 6.123233995736766e-17,1
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135 (2.356194490192345) = -0.7071067811865475,0.7071067811865476
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180 (3.141592653589793) = -1,1.2246467991473532e-16
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0 (0) = -1,0
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45 (0.7853981633974483) = -0.7071067811865476,-0.7071067811865475
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90 (1.5707963267948966) = -6.123233995736766e-17,-1
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0 (0) = 1,0
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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90 (1.5707963267948966) = 6.123233995736766e-17,-1
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135 (2.356194490192345) = -0.7071067811865475,-0.7071067811865476
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180 (3.141592653589793) = -1,-1.2246467991473532e-16
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0 (0) = 1,0
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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90 (1.5707963267948966) = 6.123233995736766e-17,-1
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135 (2.356194490192345) = -0.7071067811865475,-0.7071067811865476
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180 (3.141592653589793) = -1,-1.2246467991473532e-16
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112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
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112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
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112.5 (1.9634954084936207) = -0.3826834323650897,-0.9238795325112867
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90 (1.5707963267948966) = 6.123233995736766e-17,-1
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
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22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
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45 (0.7853981633974483) = 0.7071067811865476,-0.7071067811865475
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0 (0) = 1,0
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22.5 (0.39269908169872414) = 0.9238795325112867,-0.3826834323650898
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53.999999999999964 (0.9424777960769373) = 0.5877852522924737,-0.809016994374947
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0 (0) = 1,0
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54.999999999999964 (0.9599310885968807) = 0.5735764363510466,-0.8191520442889915
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180 (3.141592653589793) = -1,-1.2246467991473532e-16
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32.99999999999997 (0.5759586531581282) = 0.8386705679454243,-0.5446390350150266
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170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
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42.99999999999997 (0.7504915783575612) = 0.7313537016191709,-0.6819983600624981
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170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
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42.99999999999997 (0.7504915783575612) = 0.7313537016191709,-0.6819983600624981
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170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
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45.99999999999997 (0.802851455917391) = 0.6946583704589977,-0.7193398003386507
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170.00000000000003 (2.967059728390361) = -0.9848077530122081,-0.17364817766692983
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35 (0.6108652381980153) = 0.8191520442889918,-0.573576436351046
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49.99999999999997 (0.8726646259971643) = 0.6427876096865397,-0.7660444431189777
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162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
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48.99999999999997 (0.8552113334772209) = 0.6560590289905077,-0.7547095802227716
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167.00000000000009 (2.914699850830532) = -0.9743700647852356,-0.22495105434386348
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46.999999999999964 (0.8203047484373343) = 0.6819983600624989,-0.73135370161917
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48.99999999999997 (0.8552113334772209) = 0.6560590289905077,-0.7547095802227716
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45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
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162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
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45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
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162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
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||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
45.999999999999986 (0.8028514559173914) = 0.6946583704589975,-0.7193398003386511
|
||||||
|
162.00000000000009 (2.827433388230815) = -0.951056516295154,-0.3090169943749463
|
||||||
|
20.999999999999986 (0.366519142918809) = 0.9335804264972019,-0.35836794954530005
|
||||||
|
46.999999999999986 (0.8203047484373346) = 0.6819983600624987,-0.7313537016191702
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
26.999999999999993 (0.47123889803846886) = 0.8910065241883679,-0.4539904997395467
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
147 (2.5656340004316647) = -0.8386705679454242,-0.5446390350150269
|
||||||
|
10.99999999999999 (0.19198621771937607) = 0.981627183447664,-0.19080899537654464
|
||||||
|
48.99999999999998 (0.8552113334772211) = 0.6560590289905076,-0.7547095802227717
|
||||||
|
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
||||||
|
0 (0) = 1,0
|
||||||
|
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
||||||
|
0 (0) = 1,0
|
||||||
|
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
||||||
|
0 (0) = 1,0
|
||||||
|
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
||||||
|
0 (0) = 1,0
|
||||||
|
10 (0.17453292519943295) = 0.984807753012208,-0.17364817766693033
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
49.99999999999997 (0.8726646259971643) = 0.6427876096865397,-0.7660444431189777
|
||||||
|
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
|
||||||
|
0 (0) = 1,0
|
||||||
|
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
|
||||||
|
0 (0) = 1,0
|
||||||
|
19.999999999999986 (0.3490658503988657) = 0.9396926207859084,-0.3420201433256685
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
||||||
|
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
||||||
|
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
||||||
|
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
||||||
|
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
||||||
|
180 (3.141592653589793) = -1,-1.2246467991473532e-16
|
||||||
|
0 (0) = 1,0
|
||||||
|
0 (0) = 1,0
|
||||||
|
47.99999999999998 (0.8377580409572778) = 0.6691306063588585,-0.743144825477394
|
||||||
|
134.99999999999991 (2.3561944901923435) = -0.7071067811865466,-0.7071067811865486
|
@ -10,10 +10,6 @@ var _interface = require('./classes/interface');
|
|||||||
|
|
||||||
var _interface2 = _interopRequireDefault(_interface);
|
var _interface2 = _interopRequireDefault(_interface);
|
||||||
|
|
||||||
var _fs = require('fs');
|
|
||||||
|
|
||||||
var _fs2 = _interopRequireDefault(_fs);
|
|
||||||
|
|
||||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
||||||
|
|
||||||
var FRAME = 100;
|
var FRAME = 100;
|
||||||
|
156
build/tanks.js
Normal file
156
build/tanks.js
Normal file
@ -0,0 +1,156 @@
|
|||||||
|
'use strict';
|
||||||
|
|
||||||
|
var _unit = require('./classes/unit');
|
||||||
|
|
||||||
|
var _unit2 = _interopRequireDefault(_unit);
|
||||||
|
|
||||||
|
var _tank = require('./classes/tank');
|
||||||
|
|
||||||
|
var _tank2 = _interopRequireDefault(_tank);
|
||||||
|
|
||||||
|
var _interface = require('./classes/interface');
|
||||||
|
|
||||||
|
var _interface2 = _interopRequireDefault(_interface);
|
||||||
|
|
||||||
|
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
||||||
|
|
||||||
|
var FRAME = 50;
|
||||||
|
var ui = new _interface2.default();
|
||||||
|
var immoblize = false;
|
||||||
|
|
||||||
|
var one = new _tank2.default(ui);
|
||||||
|
one.go(10, ui.rows);
|
||||||
|
|
||||||
|
var two = new _tank2.default(ui);
|
||||||
|
two.go(ui.columns - 10, ui.rows);
|
||||||
|
|
||||||
|
var stop = false;
|
||||||
|
|
||||||
|
function loop() {
|
||||||
|
if (stop) return;
|
||||||
|
|
||||||
|
ui.clear();
|
||||||
|
|
||||||
|
if (one.dead || two.dead) {
|
||||||
|
var num = one.dead ? '2' : '1';
|
||||||
|
var msg = 'Player ' + num + ' won!';
|
||||||
|
ui.cursor.red();
|
||||||
|
ui.cursor.bold();
|
||||||
|
|
||||||
|
ui.cursor.goto(ui.center.x - msg.length / 2, ui.center.y);
|
||||||
|
ui.write(msg);
|
||||||
|
|
||||||
|
stop = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
one.draw();
|
||||||
|
one.bullets.forEach(function (bullet, i) {
|
||||||
|
if (bullet.dead) {
|
||||||
|
immoblize = false;
|
||||||
|
one.bullets.splice(i, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
bullet.move();
|
||||||
|
bullet.draw();
|
||||||
|
|
||||||
|
if (bullet.collides(two)) {
|
||||||
|
two.health -= 10;
|
||||||
|
bullet.dead = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.cursor.goto(0, 1);
|
||||||
|
if (turn() === one) ui.cursor.hex('#54ffff');
|
||||||
|
ui.write('Player 1');
|
||||||
|
ui.cursor.reset();
|
||||||
|
ui.cursor.goto(0, 2);
|
||||||
|
ui.write('Health: ' + one.health);
|
||||||
|
ui.cursor.goto(0, 3);
|
||||||
|
ui.write('Angle: ' + parseInt(one.angle));
|
||||||
|
|
||||||
|
two.draw();
|
||||||
|
two.bullets.forEach(function (bullet, i) {
|
||||||
|
if (bullet.dead) {
|
||||||
|
immoblize = false;
|
||||||
|
two.bullets.splice(i, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
bullet.move();
|
||||||
|
bullet.draw();
|
||||||
|
|
||||||
|
if (bullet.collides(one)) {
|
||||||
|
one.health -= 10;
|
||||||
|
bullet.dead = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.cursor.goto(ui.output.columns - 10, 1);
|
||||||
|
if (turn() === two) ui.cursor.hex('#54ffff');
|
||||||
|
ui.write('Player 2');
|
||||||
|
ui.cursor.reset();
|
||||||
|
ui.cursor.goto(ui.output.columns - 10, 2);
|
||||||
|
ui.write('Health: ' + two.health);
|
||||||
|
ui.cursor.goto(ui.output.columns - 10, 3);
|
||||||
|
ui.write('Angle: ' + parseInt(two.angle));
|
||||||
|
|
||||||
|
setTimeout(loop, FRAME);
|
||||||
|
}
|
||||||
|
|
||||||
|
loop();
|
||||||
|
|
||||||
|
ui.onKey('down', function () {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().angle -= 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey('up', function () {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().angle += 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey('left', function () {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().x -= 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey('right', function () {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().x += 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey('space', function () {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().shoot();
|
||||||
|
|
||||||
|
immoblize = true;
|
||||||
|
TURN = !TURN;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey(function () {
|
||||||
|
if (one.dead || two.dead) {
|
||||||
|
one.go(10, ui.rows);
|
||||||
|
two.go(ui.columns - 10, ui.rows);
|
||||||
|
|
||||||
|
one.health = 100;
|
||||||
|
two.health = 100;
|
||||||
|
|
||||||
|
one.dead = false;
|
||||||
|
two.dead = false;
|
||||||
|
|
||||||
|
stop = false;
|
||||||
|
|
||||||
|
loop();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
var TURN = true;
|
||||||
|
function turn() {
|
||||||
|
if (TURN) return one;
|
||||||
|
return two;
|
||||||
|
}
|
@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "node-games",
|
"name": "node-games",
|
||||||
"version": "2.1.0",
|
"version": "3.0.0",
|
||||||
"description": "Simple node console games",
|
"description": "Simple node console games",
|
||||||
"main": "index.js",
|
"main": "index.js",
|
||||||
"scripts": {
|
"scripts": {
|
||||||
|
@ -74,4 +74,31 @@ export default class Interface {
|
|||||||
y: this.output.rows / 2
|
y: this.output.rows / 2
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
line(from, to) {
|
||||||
|
let delta = {
|
||||||
|
x: to.x - from.x,
|
||||||
|
y: to.y - from.y
|
||||||
|
}
|
||||||
|
|
||||||
|
let error = 0;
|
||||||
|
|
||||||
|
let deltaerr = Math.abs(delta.y / delta.x);
|
||||||
|
|
||||||
|
let { y } = from;
|
||||||
|
|
||||||
|
for (let x = from.x; x < to.x; x++) {
|
||||||
|
this.cursor.goto(x, y);
|
||||||
|
this.write('.');
|
||||||
|
error += deltaerr;
|
||||||
|
|
||||||
|
while (error >= 0.5) {
|
||||||
|
this.cursor.goto(x, y);
|
||||||
|
this.write('.');
|
||||||
|
y += Math.sign(delta.y);
|
||||||
|
|
||||||
|
error -= 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
127
src/classes/tank.js
Normal file
127
src/classes/tank.js
Normal file
@ -0,0 +1,127 @@
|
|||||||
|
import Unit from './unit';
|
||||||
|
import fs from 'fs';
|
||||||
|
|
||||||
|
let log = (...strings) => {
|
||||||
|
fs.appendFileSync(__dirname + '/../log', strings.join(' ') + '\n');
|
||||||
|
}
|
||||||
|
|
||||||
|
const BULLET_SPEED = 10;
|
||||||
|
|
||||||
|
export default class Tank extends Unit {
|
||||||
|
constructor(ui) {
|
||||||
|
super(ui);
|
||||||
|
|
||||||
|
this._angle = 0;
|
||||||
|
this.bullets = [];
|
||||||
|
this.health = 100;
|
||||||
|
|
||||||
|
this.size = { x: 5, y: 3 };
|
||||||
|
}
|
||||||
|
|
||||||
|
set angle(deg) {
|
||||||
|
if (deg < 0) deg = 0;
|
||||||
|
if (deg > 180) deg = 180;
|
||||||
|
|
||||||
|
this._angle = radian(deg);
|
||||||
|
}
|
||||||
|
|
||||||
|
get angle() {
|
||||||
|
return degree(this._angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
shoot() {
|
||||||
|
let bullet = new Bullet(this.output);
|
||||||
|
bullet.go(this.x + 2, this.y - 2);
|
||||||
|
bullet.velocity = this.normalize();
|
||||||
|
|
||||||
|
log(this.angle, '(' + this._angle + ') =', bullet.velocity.join(','));
|
||||||
|
|
||||||
|
this.bullets.push(bullet);
|
||||||
|
}
|
||||||
|
|
||||||
|
draw() {
|
||||||
|
if (this.dead) return;
|
||||||
|
|
||||||
|
let { x, y } = this;
|
||||||
|
if (this.color && this.color[0] === '#') {
|
||||||
|
this.output.cursor.hex(this.color);
|
||||||
|
} else if (this.color) {
|
||||||
|
this.output.cursor[this.color]();
|
||||||
|
}
|
||||||
|
if (this.bold) this.output.cursor.bold();
|
||||||
|
|
||||||
|
|
||||||
|
x = Math.round(x) + 2;
|
||||||
|
y = Math.round(y) - 2;
|
||||||
|
|
||||||
|
let cannon;
|
||||||
|
if (this.angle < 35) cannon = '_';
|
||||||
|
else if (this.angle < 70) cannon = '/';
|
||||||
|
else if (this.angle < 115) cannon = '|';
|
||||||
|
else if (this.angle < 160) cannon = '\\';
|
||||||
|
else cannon = '_';
|
||||||
|
|
||||||
|
this.output.cursor.goto(x + 2, y - 2);
|
||||||
|
this.output.write(cannon);
|
||||||
|
this.output.cursor.goto(x, y - 1);
|
||||||
|
this.output.write('.===.');
|
||||||
|
this.output.cursor.goto(x, y);
|
||||||
|
this.output.write('o===o');
|
||||||
|
this.output.cursor.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
normalize() {
|
||||||
|
return [Math.cos(this._angle), Math.sin(this._angle) * -1];
|
||||||
|
}
|
||||||
|
|
||||||
|
static radian(deg) {
|
||||||
|
return radian(deg);
|
||||||
|
}
|
||||||
|
|
||||||
|
static degree(rad) {
|
||||||
|
return degree(rad);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class Bullet extends Unit {
|
||||||
|
constructor(ui) {
|
||||||
|
super(ui);
|
||||||
|
|
||||||
|
this.velocity = [0, 0];
|
||||||
|
|
||||||
|
this.shape = '•';
|
||||||
|
this.color = 'red';
|
||||||
|
|
||||||
|
this.dieOnExit = true;
|
||||||
|
|
||||||
|
this.gravity = [0.8, 0.8];
|
||||||
|
this.acceleration = [0, 0.015];
|
||||||
|
}
|
||||||
|
|
||||||
|
speed() {
|
||||||
|
this.velocity[0] += this.acceleration[0];
|
||||||
|
this.velocity[1] += this.acceleration[1];
|
||||||
|
|
||||||
|
let x = this.velocity[0] * this.gravity[0];
|
||||||
|
let y = this.velocity[1] * this.gravity[1];
|
||||||
|
return [x, y];
|
||||||
|
}
|
||||||
|
|
||||||
|
collides(target) {
|
||||||
|
let targetX = Math.round(target.x);
|
||||||
|
let targetY = Math.round(target.y);
|
||||||
|
let x = Math.round(this.x);
|
||||||
|
let y = Math.round(this.y);
|
||||||
|
|
||||||
|
return x > targetX - target.size.x && x < targetX + target.size.x &&
|
||||||
|
y > targetY - target.size.y && y < targetY + target.size.y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function radian(deg) {
|
||||||
|
return deg * Math.PI / 180;
|
||||||
|
}
|
||||||
|
|
||||||
|
function degree(rad) {
|
||||||
|
return rad * 180 / Math.PI;
|
||||||
|
}
|
@ -8,7 +8,7 @@ export default class Unit {
|
|||||||
}
|
}
|
||||||
|
|
||||||
set health(value) {
|
set health(value) {
|
||||||
this._health = Math.min(0, value);
|
this._health = Math.max(0, value);
|
||||||
|
|
||||||
if (this.health === 0) {
|
if (this.health === 0) {
|
||||||
this.dead = true;
|
this.dead = true;
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
import Unit from './classes/unit';
|
import Unit from './classes/unit';
|
||||||
import Interface from './classes/interface';
|
import Interface from './classes/interface';
|
||||||
import fs from 'fs';
|
|
||||||
|
|
||||||
let FRAME = 100;
|
let FRAME = 100;
|
||||||
let ui = new Interface();
|
let ui = new Interface();
|
||||||
|
144
src/tanks.js
Normal file
144
src/tanks.js
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
import Unit from './classes/unit';
|
||||||
|
import Tank from './classes/tank';
|
||||||
|
import Interface from './classes/interface';
|
||||||
|
|
||||||
|
let FRAME = 50;
|
||||||
|
let ui = new Interface();
|
||||||
|
let immoblize = false;
|
||||||
|
|
||||||
|
let one = new Tank(ui);
|
||||||
|
one.go(10, ui.rows);
|
||||||
|
|
||||||
|
let two = new Tank(ui);
|
||||||
|
two.go(ui.columns - 10, ui.rows);
|
||||||
|
|
||||||
|
let stop = false;
|
||||||
|
|
||||||
|
function loop() {
|
||||||
|
if (stop) return;
|
||||||
|
|
||||||
|
ui.clear();
|
||||||
|
|
||||||
|
if (one.dead || two.dead) {
|
||||||
|
let num = one.dead ? '2' : '1';
|
||||||
|
const msg = `Player ${num} won!`;
|
||||||
|
ui.cursor.red();
|
||||||
|
ui.cursor.bold();
|
||||||
|
|
||||||
|
ui.cursor.goto(ui.center.x - msg.length / 2, ui.center.y);
|
||||||
|
ui.write(msg);
|
||||||
|
|
||||||
|
stop = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
one.draw();
|
||||||
|
one.bullets.forEach((bullet, i) => {
|
||||||
|
if (bullet.dead) {
|
||||||
|
immoblize = false;
|
||||||
|
one.bullets.splice(i, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
bullet.move();
|
||||||
|
bullet.draw();
|
||||||
|
|
||||||
|
if (bullet.collides(two)) {
|
||||||
|
two.health -= 10;
|
||||||
|
bullet.dead = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.cursor.goto(0, 1);
|
||||||
|
if (turn() === one) ui.cursor.hex('#54ffff');
|
||||||
|
ui.write('Player 1');
|
||||||
|
ui.cursor.reset();
|
||||||
|
ui.cursor.goto(0, 2);
|
||||||
|
ui.write('Health: ' + one.health);
|
||||||
|
ui.cursor.goto(0, 3);
|
||||||
|
ui.write('Angle: ' + parseInt(one.angle));
|
||||||
|
|
||||||
|
two.draw();
|
||||||
|
two.bullets.forEach((bullet, i) => {
|
||||||
|
if (bullet.dead) {
|
||||||
|
immoblize = false;
|
||||||
|
two.bullets.splice(i, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
bullet.move();
|
||||||
|
bullet.draw();
|
||||||
|
|
||||||
|
if (bullet.collides(one)) {
|
||||||
|
one.health -= 10;
|
||||||
|
bullet.dead = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.cursor.goto(ui.output.columns - 10, 1);
|
||||||
|
if (turn() === two) ui.cursor.hex('#54ffff');
|
||||||
|
ui.write('Player 2');
|
||||||
|
ui.cursor.reset();
|
||||||
|
ui.cursor.goto(ui.output.columns - 10, 2);
|
||||||
|
ui.write('Health: ' + two.health);
|
||||||
|
ui.cursor.goto(ui.output.columns - 10, 3);
|
||||||
|
ui.write('Angle: ' + parseInt(two.angle));
|
||||||
|
|
||||||
|
setTimeout(loop, FRAME);
|
||||||
|
}
|
||||||
|
|
||||||
|
loop();
|
||||||
|
|
||||||
|
ui.onKey('down', () => {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().angle -= 1;
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.onKey('up', () => {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().angle += 1;
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.onKey('left', () => {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().x -= 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey('right', () => {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().x += 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey('space', () => {
|
||||||
|
if (immoblize) return;
|
||||||
|
|
||||||
|
turn().shoot();
|
||||||
|
|
||||||
|
immoblize = true;
|
||||||
|
TURN = !TURN;
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.onKey(() => {
|
||||||
|
if (one.dead || two.dead) {
|
||||||
|
one.go(10, ui.rows);
|
||||||
|
two.go(ui.columns - 10, ui.rows);
|
||||||
|
|
||||||
|
one.health = 100;
|
||||||
|
two.health = 100;
|
||||||
|
|
||||||
|
one.dead = false;
|
||||||
|
two.dead = false;
|
||||||
|
|
||||||
|
stop = false;
|
||||||
|
|
||||||
|
loop();
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
let TURN = true;
|
||||||
|
function turn() {
|
||||||
|
if (TURN) return one;
|
||||||
|
return two;
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user