From 173f432351a92d1e95b7877f496ab492ecddbfc1 Mon Sep 17 00:00:00 2001 From: Alan Matkorski Date: Thu, 9 May 2019 17:41:18 -0300 Subject: [PATCH] Add i18n and es/en locale --- README.md | 11 +++++++++++ build/classes/interface.js | 28 +++++++++++++++------------- build/classes/tank.js | 22 +++++++++++----------- build/classes/unit.js | 14 +++++++------- build/snake.js | 22 ++++++++++------------ build/spacecraft.js | 2 +- build/tanks.js | 15 +++++++-------- index.js | 14 ++++++++++++-- locales/en.json | 10 ++++++++++ locales/es.json | 10 ++++++++++ package.json | 3 ++- src/snake.js | 6 +++--- src/spacecraft.js | 2 +- src/tanks.js | 15 +++++++-------- 14 files changed, 107 insertions(+), 67 deletions(-) create mode 100644 locales/en.json create mode 100644 locales/es.json diff --git a/README.md b/README.md index 34f75f0..0cf393e 100644 --- a/README.md +++ b/README.md @@ -9,6 +9,17 @@ npm i -g node-games node-games ``` +language +-------- + +In order to select another language you can specify it from the command line: + +``` +node-games +``` + +Available languages: es, en. + spacecraft ---------- ![spacecraft](https://raw.githubusercontent.com/mdibaiee/node-games/master/spacecraft.gif) diff --git a/build/classes/interface.js b/build/classes/interface.js index 375b62e..9dbdb7a 100644 --- a/build/classes/interface.js +++ b/build/classes/interface.js @@ -1,11 +1,11 @@ 'use strict'; -var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - Object.defineProperty(exports, "__esModule", { value: true }); +var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); + var _ansi = require('ansi'); var _ansi2 = _interopRequireDefault(_ansi); @@ -14,28 +14,29 @@ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { de function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } -var _process = process; -var stdout = _process.stdout; -var stdin = _process.stdin; +var _process = process, + stdout = _process.stdout, + stdin = _process.stdin; + var listeners = []; -var prefix = '\u001b'; +var prefix = '\x1B'; var keys = { right: prefix + '[C', up: prefix + '[A', left: prefix + '[D', down: prefix + '[B', - exit: '\u0003', + exit: '\x03', space: ' ' }; -var Interface = (function () { +var Interface = function () { function Interface() { var _this = this; - var output = arguments.length <= 0 || arguments[0] === undefined ? stdout : arguments[0]; - var input = arguments.length <= 1 || arguments[1] === undefined ? stdin : arguments[1]; + var output = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : stdout; + var input = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : stdin; _classCallCheck(this, Interface); @@ -61,7 +62,7 @@ var Interface = (function () { }); if (key === 'exit') { - _this.output.write('\u001b[2J\u001b[0;0H'); + _this.output.write('\x1B[2J\x1B[0;0H'); process.exit(); } @@ -78,7 +79,7 @@ var Interface = (function () { _createClass(Interface, [{ key: 'clear', value: function clear() { - this.output.write('\u001b[2J\u001b[0;0H'); + this.output.write('\x1B[2J\x1B[0;0H'); } }, { key: 'write', @@ -110,6 +111,7 @@ var Interface = (function () { var y = from.y; + for (var x = from.x; x < to.x; x++) { this.cursor.goto(x, y); this.write('.'); @@ -145,6 +147,6 @@ var Interface = (function () { }]); return Interface; -})(); +}(); exports.default = Interface; diff --git a/build/classes/tank.js b/build/classes/tank.js index 6ff327d..9a7e3c9 100644 --- a/build/classes/tank.js +++ b/build/classes/tank.js @@ -1,12 +1,12 @@ 'use strict'; -var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - Object.defineProperty(exports, "__esModule", { value: true }); exports.Bullet = undefined; +var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); + var _unit = require('./unit'); var _unit2 = _interopRequireDefault(_unit); @@ -21,13 +21,13 @@ function _inherits(subClass, superClass) { if (typeof superClass !== "function" var BULLET_SPEED = 10; -var Tank = (function (_Unit) { +var Tank = function (_Unit) { _inherits(Tank, _Unit); function Tank(ui) { _classCallCheck(this, Tank); - var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Tank).call(this, ui)); + var _this = _possibleConstructorReturn(this, (Tank.__proto__ || Object.getPrototypeOf(Tank)).call(this, ui)); _this._angle = 0; _this.bullets = []; @@ -51,8 +51,8 @@ var Tank = (function (_Unit) { value: function draw() { if (this.dead) return; - var x = this.x; - var y = this.y; + var x = this.x, + y = this.y; if (this.color && this.color[0] === '#') { this.output.cursor.hex(this.color); @@ -64,7 +64,7 @@ var Tank = (function (_Unit) { x = Math.round(x) + 2; y = Math.round(y) - 2; - var cannon = undefined; + var cannon = void 0; if (this.angle < 35) cannon = '_';else if (this.angle < 70) cannon = '/';else if (this.angle < 115) cannon = '|';else if (this.angle < 160) cannon = '\\';else cannon = '_'; this.output.cursor.goto(x + 2, y - 2); @@ -104,17 +104,17 @@ var Tank = (function (_Unit) { }]); return Tank; -})(_unit2.default); +}(_unit2.default); exports.default = Tank; -var Bullet = exports.Bullet = (function (_Unit2) { +var Bullet = exports.Bullet = function (_Unit2) { _inherits(Bullet, _Unit2); function Bullet(ui) { _classCallCheck(this, Bullet); - var _this2 = _possibleConstructorReturn(this, Object.getPrototypeOf(Bullet).call(this, ui)); + var _this2 = _possibleConstructorReturn(this, (Bullet.__proto__ || Object.getPrototypeOf(Bullet)).call(this, ui)); _this2.velocity = [0, 0]; @@ -151,7 +151,7 @@ var Bullet = exports.Bullet = (function (_Unit2) { }]); return Bullet; -})(_unit2.default); +}(_unit2.default); function _radian(deg) { return deg * Math.PI / 180; diff --git a/build/classes/unit.js b/build/classes/unit.js index 2728e25..a72f4bc 100644 --- a/build/classes/unit.js +++ b/build/classes/unit.js @@ -1,16 +1,16 @@ 'use strict'; -var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - Object.defineProperty(exports, "__esModule", { value: true }); +var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); + function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } -var Unit = (function () { +var Unit = function () { function Unit(output) { _classCallCheck(this, Unit); @@ -33,9 +33,9 @@ var Unit = (function () { value: function draw() { if (this.dead) return; - var x = this.x; - var y = this.y; - var shape = this.shape; + var x = this.x, + y = this.y, + shape = this.shape; if (this.color && this.color[0] === '#') { this.output.cursor.hex(this.color); @@ -123,6 +123,6 @@ var Unit = (function () { }]); return Unit; -})(); +}(); exports.default = Unit; diff --git a/build/snake.js b/build/snake.js index 4677856..178f4b2 100644 --- a/build/snake.js +++ b/build/snake.js @@ -1,6 +1,6 @@ 'use strict'; -var _slicedToArray = (function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; })(); +var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }(); var _unit = require('./classes/unit'); @@ -60,7 +60,7 @@ function loop() { gameover(); } - ui.cursor.goto(0, 0).yellow().write('Score: ' + score); + ui.cursor.goto(0, 0).yellow().write(i18n.__('Score') + ': ' + score); ui.cursor.reset(); setTimeout(loop, FRAME); @@ -107,7 +107,7 @@ function createPart() { var part = new _unit2.default(ui); var last = snake[snake.length - 1]; - var direction = undefined; + var direction = void 0; if (!last) { direction = UP; } else { @@ -132,7 +132,7 @@ function createPart() { }; part.speed = function () { - var multiplier = arguments.length <= 0 || arguments[0] === undefined ? 1 : arguments[0]; + var multiplier = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1; var direction = part.direction; var x = direction == LEFT ? -1 : direction == RIGHT ? 1 : 0; @@ -141,12 +141,10 @@ function createPart() { return [x * multiplier, y * multiplier]; }; - var _part$speed = part.speed(); - - var _part$speed2 = _slicedToArray(_part$speed, 2); - - var dX = _part$speed2[0]; - var dY = _part$speed2[1]; + var _part$speed = part.speed(), + _part$speed2 = _slicedToArray(_part$speed, 2), + dX = _part$speed2[0], + dY = _part$speed2[1]; dX *= -1; dY *= -1; @@ -161,7 +159,7 @@ function createPart() { } function gameover() { - var MSG = 'Game Over!'; + var MSG = i18n.__('Game Over'); ui.cursor.goto(ui.center.x - MSG.length / 2, ui.center.y); ui.cursor.red(); ui.cursor.bold(); @@ -169,7 +167,7 @@ function gameover() { ui.cursor.reset(); ui.cursor.hex('#f65590'); - var RETRY = 'Press any key to play again'; + var RETRY = i18n.__('Press any key to play again'); ui.cursor.goto(ui.center.x - RETRY.length / 2, ui.center.y + 2); ui.write(RETRY); diff --git a/build/spacecraft.js b/build/spacecraft.js index 02315a2..705ff64 100644 --- a/build/spacecraft.js +++ b/build/spacecraft.js @@ -68,7 +68,7 @@ setInterval(function () { if (enemy.killed < 3) enemy.killed++; }); - ui.cursor.goto(0, 0).yellow().write('Score: ' + score); + ui.cursor.goto(0, 0).yellow().write(i18n.__('Score') + ': ' + score); ui.cursor.reset(); }, FRAME); diff --git a/build/tanks.js b/build/tanks.js index 6eb279e..60151e4 100644 --- a/build/tanks.js +++ b/build/tanks.js @@ -33,7 +33,7 @@ function loop() { if (one.dead || two.dead) { var num = one.dead ? '2' : '1'; - var msg = 'Player ' + num + ' won!'; + var msg = i18n.__('Player %s won!', num); ui.cursor.red(); ui.cursor.bold(); @@ -62,12 +62,12 @@ function loop() { ui.cursor.goto(0, 1); if (turn() === one) ui.cursor.hex('#54ffff'); - ui.write('Player 1'); + ui.write(i18n.__('Player') + ' 1'); ui.cursor.reset(); ui.cursor.goto(0, 2); - ui.write('Health: ' + one.health); + ui.write(i18n.__('Health') + ': ' + one.health); ui.cursor.goto(0, 3); - ui.write('Angle: ' + parseInt(one.angle)); + ui.write(i18n.__('Angle') + ': ' + parseInt(one.angle)); two.draw(); two.bullets.forEach(function (bullet, i) { @@ -87,13 +87,12 @@ function loop() { ui.cursor.goto(ui.output.columns - 10, 1); if (turn() === two) ui.cursor.hex('#54ffff'); - ui.write('Player 2'); + ui.write(i18n.__('Player') + ' 2'); ui.cursor.reset(); ui.cursor.goto(ui.output.columns - 10, 2); - ui.write('Health: ' + two.health); + ui.write(i18n.__('Health') + ': ' + two.health); ui.cursor.goto(ui.output.columns - 10, 3); - ui.write('Angle: ' + parseInt(two.angle)); - + ui.write(i18n.__('Angle') + ': ' + parseInt(two.angle)); setTimeout(loop, FRAME); } diff --git a/index.js b/index.js index 5ef109d..00e4119 100755 --- a/index.js +++ b/index.js @@ -1,11 +1,21 @@ #!/usr/bin/env node -var game = process.argv[2]; +i18n = require('i18n'); +path = require('path'); +language = process.argv[3] + +i18n.configure({ + directory: path.join(__dirname, '/locales') +}); + +i18n.setLocale(language || 'en'); + +game = process.argv[2]; if (!game) { console.log('usage: node-games '); console.log(''); - console.log('Games'); + console.log(i18n.__('Games')); console.log('- spacecraft'); console.log('- snake'); console.log('- tanks'); diff --git a/locales/en.json b/locales/en.json new file mode 100644 index 0000000..faf9301 --- /dev/null +++ b/locales/en.json @@ -0,0 +1,10 @@ +{ + "Score": "Score", + "Game Over": "Game Over!", + "Press any key to play again": "Press any key to play again", + "Angle": "Angle", + "Health": "Health", + "Player": "Player", + "Games": "Games", + "Player %s won!": "Player %s won!" +} diff --git a/locales/es.json b/locales/es.json new file mode 100644 index 0000000..0becfb2 --- /dev/null +++ b/locales/es.json @@ -0,0 +1,10 @@ +{ + "Score": "Puntaje", + "Game Over": "Juego terminado!", + "Press any key to play again": "Pulsa cualquier tecla para volver a jugar", + "Angle": "Ángulo", + "Health": "Salud", + "Player": "Jugador", + "Games": "Juegos", + "Player %s won!": "El jugador %s ganó!" +} diff --git a/package.json b/package.json index 1310f24..604a4b1 100644 --- a/package.json +++ b/package.json @@ -25,7 +25,8 @@ "ansi": "0.3.0", "babel-core": "6.3.17", "babel-polyfill": "6.3.14", - "babel-preset-es2015": "6.3.13" + "babel-preset-es2015": "6.3.13", + "i18n": "^0.8.3" }, "devDependencies": { "grunt": "0.4.5", diff --git a/src/snake.js b/src/snake.js index 94f48c8..9b00ccb 100644 --- a/src/snake.js +++ b/src/snake.js @@ -49,7 +49,7 @@ function loop() { gameover(); } - ui.cursor.goto(0, 0).yellow().write(`Score: ${score}`); + ui.cursor.goto(0, 0).yellow().write(`${i18n.__('Score')}: ${score}`); ui.cursor.reset(); setTimeout(loop, FRAME); @@ -147,7 +147,7 @@ function createPart() { } function gameover() { - const MSG = 'Game Over!'; + const MSG = i18n.__('Game Over'); ui.cursor.goto(ui.center.x - MSG.length / 2, ui.center.y); ui.cursor.red(); ui.cursor.bold(); @@ -155,7 +155,7 @@ function gameover() { ui.cursor.reset(); ui.cursor.hex('#f65590'); - const RETRY = 'Press any key to play again'; + const RETRY = i18n.__('Press any key to play again'); ui.cursor.goto(ui.center.x - RETRY.length / 2, ui.center.y + 2); ui.write(RETRY); diff --git a/src/spacecraft.js b/src/spacecraft.js index 17203fa..8fd9c16 100644 --- a/src/spacecraft.js +++ b/src/spacecraft.js @@ -59,7 +59,7 @@ setInterval(() => { if (enemy.killed < 3) enemy.killed++; }) - ui.cursor.goto(0, 0).yellow().write(`Score: ${score}`); + ui.cursor.goto(0, 0).yellow().write(`${i18n.__('Score')}: ${score}`); ui.cursor.reset(); }, FRAME); diff --git a/src/tanks.js b/src/tanks.js index bb9c693..518dbd0 100644 --- a/src/tanks.js +++ b/src/tanks.js @@ -21,7 +21,7 @@ function loop() { if (one.dead || two.dead) { let num = one.dead ? '2' : '1'; - const msg = `Player ${num} won!`; + const msg = i18n.__('Player %s won!', num); ui.cursor.red(); ui.cursor.bold(); @@ -50,12 +50,12 @@ function loop() { ui.cursor.goto(0, 1); if (turn() === one) ui.cursor.hex('#54ffff'); - ui.write('Player 1'); + ui.write(`${i18n.__('Player')} 1`); ui.cursor.reset(); ui.cursor.goto(0, 2); - ui.write('Health: ' + one.health); + ui.write(`${i18n.__('Health')}: ${one.health}`); ui.cursor.goto(0, 3); - ui.write('Angle: ' + parseInt(one.angle)); + ui.write(`${i18n.__('Angle')}: ${parseInt(one.angle)}`); two.draw(); two.bullets.forEach((bullet, i) => { @@ -75,13 +75,12 @@ function loop() { ui.cursor.goto(ui.output.columns - 10, 1); if (turn() === two) ui.cursor.hex('#54ffff'); - ui.write('Player 2'); + ui.write(`${i18n.__('Player')} 2`); ui.cursor.reset(); ui.cursor.goto(ui.output.columns - 10, 2); - ui.write('Health: ' + two.health); + ui.write(`${i18n.__('Health')}: ${two.health}`); ui.cursor.goto(ui.output.columns - 10, 3); - ui.write('Angle: ' + parseInt(two.angle)); - + ui.write(`${i18n.__('Angle')}: ${parseInt(two.angle)}`); setTimeout(loop, FRAME); }