fireball/lib/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl
2018-12-25 17:29:22 +03:30

14 lines
138 B
GLSL

#ifdef USE_LOGDEPTHBUF
#ifdef USE_LOGDEPTHBUF_EXT
varying float vFragDepth;
#else
uniform float logDepthBufFC;
#endif
#endif