import { Vector2 } from '../../math/Vector2.js'; import { Curve } from '../core/Curve.js'; function LineCurve( v1, v2 ) { Curve.call( this ); this.type = 'LineCurve'; this.v1 = v1 || new Vector2(); this.v2 = v2 || new Vector2(); } LineCurve.prototype = Object.create( Curve.prototype ); LineCurve.prototype.constructor = LineCurve; LineCurve.prototype.isLineCurve = true; LineCurve.prototype.getPoint = function ( t, optionalTarget ) { var point = optionalTarget || new Vector2(); if ( t === 1 ) { point.copy( this.v2 ); } else { point.copy( this.v2 ).sub( this.v1 ); point.multiplyScalar( t ).add( this.v1 ); } return point; }; // Line curve is linear, so we can overwrite default getPointAt LineCurve.prototype.getPointAt = function ( u, optionalTarget ) { return this.getPoint( u, optionalTarget ); }; LineCurve.prototype.getTangent = function ( /* t */ ) { var tangent = this.v2.clone().sub( this.v1 ); return tangent.normalize(); }; LineCurve.prototype.copy = function ( source ) { Curve.prototype.copy.call( this, source ); this.v1.copy( source.v1 ); this.v2.copy( source.v2 ); return this; }; LineCurve.prototype.toJSON = function () { var data = Curve.prototype.toJSON.call( this ); data.v1 = this.v1.toArray(); data.v2 = this.v2.toArray(); return data; }; LineCurve.prototype.fromJSON = function ( json ) { Curve.prototype.fromJSON.call( this, json ); this.v1.fromArray( json.v1 ); this.v2.fromArray( json.v2 ); return this; }; export { LineCurve };