import { Material } from './Material.js'; import { Color } from '../math/Color.js'; /** * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * map: new THREE.Texture( ), * rotation: , * sizeAttenuation: * } */ function SpriteMaterial( parameters ) { Material.call( this ); this.type = 'SpriteMaterial'; this.color = new Color( 0xffffff ); this.map = null; this.rotation = 0; this.sizeAttenuation = true; this.lights = false; this.transparent = true; this.setValues( parameters ); } SpriteMaterial.prototype = Object.create( Material.prototype ); SpriteMaterial.prototype.constructor = SpriteMaterial; SpriteMaterial.prototype.isSpriteMaterial = true; SpriteMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.map = source.map; this.rotation = source.rotation; this.sizeAttenuation = source.sizeAttenuation; return this; }; export { SpriteMaterial };