import { Vector3 } from '../../math/Vector3.js'; import { Curve } from '../core/Curve.js'; function LineCurve3( v1, v2 ) { Curve.call( this ); this.type = 'LineCurve3'; this.v1 = v1 || new Vector3(); this.v2 = v2 || new Vector3(); } LineCurve3.prototype = Object.create( Curve.prototype ); LineCurve3.prototype.constructor = LineCurve3; LineCurve3.prototype.isLineCurve3 = true; LineCurve3.prototype.getPoint = function ( t, optionalTarget ) { var point = optionalTarget || new Vector3(); if ( t === 1 ) { point.copy( this.v2 ); } else { point.copy( this.v2 ).sub( this.v1 ); point.multiplyScalar( t ).add( this.v1 ); } return point; }; // Line curve is linear, so we can overwrite default getPointAt LineCurve3.prototype.getPointAt = function ( u, optionalTarget ) { return this.getPoint( u, optionalTarget ); }; LineCurve3.prototype.copy = function ( source ) { Curve.prototype.copy.call( this, source ); this.v1.copy( source.v1 ); this.v2.copy( source.v2 ); return this; }; LineCurve3.prototype.toJSON = function () { var data = Curve.prototype.toJSON.call( this ); data.v1 = this.v1.toArray(); data.v2 = this.v2.toArray(); return data; }; LineCurve3.prototype.fromJSON = function ( json ) { Curve.prototype.fromJSON.call( this, json ); this.v1.fromArray( json.v1 ); this.v2.fromArray( json.v2 ); return this; }; export { LineCurve3 };