/** * @author mrdoob / http://mrdoob.com/ */ function absNumericalSort( a, b ) { return Math.abs( b[ 1 ] ) - Math.abs( a[ 1 ] ); } function WebGLMorphtargets( gl ) { var influencesList = {}; var morphInfluences = new Float32Array( 8 ); function update( object, geometry, material, program ) { var objectInfluences = object.morphTargetInfluences; var length = objectInfluences.length; var influences = influencesList[ geometry.id ]; if ( influences === undefined ) { // initialise list influences = []; for ( var i = 0; i < length; i ++ ) { influences[ i ] = [ i, 0 ]; } influencesList[ geometry.id ] = influences; } var morphTargets = material.morphTargets && geometry.morphAttributes.position; var morphNormals = material.morphNormals && geometry.morphAttributes.normal; // Remove current morphAttributes for ( var i = 0; i < length; i ++ ) { var influence = influences[ i ]; if ( influence[ 1 ] !== 0 ) { if ( morphTargets ) geometry.removeAttribute( 'morphTarget' + i ); if ( morphNormals ) geometry.removeAttribute( 'morphNormal' + i ); } } // Collect influences for ( var i = 0; i < length; i ++ ) { var influence = influences[ i ]; influence[ 0 ] = i; influence[ 1 ] = objectInfluences[ i ]; } influences.sort( absNumericalSort ); // Add morphAttributes for ( var i = 0; i < 8; i ++ ) { var influence = influences[ i ]; if ( influence ) { var index = influence[ 0 ]; var value = influence[ 1 ]; if ( value ) { if ( morphTargets ) geometry.addAttribute( 'morphTarget' + i, morphTargets[ index ] ); if ( morphNormals ) geometry.addAttribute( 'morphNormal' + i, morphNormals[ index ] ); morphInfluences[ i ] = value; continue; } } morphInfluences[ i ] = 0; } program.getUniforms().setValue( gl, 'morphTargetInfluences', morphInfluences ); } return { update: update }; } export { WebGLMorphtargets };