fireball/lib/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl

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2018-12-25 13:59:22 +00:00
#ifdef USE_MORPHTARGETS
#ifndef USE_MORPHNORMALS
uniform float morphTargetInfluences[ 8 ];
#else
uniform float morphTargetInfluences[ 4 ];
#endif
#endif