fireball/lib/geometries/TextGeometry.js

82 lines
2.0 KiB
JavaScript
Raw Normal View History

2018-12-25 13:59:22 +00:00
/**
* @author zz85 / http://www.lab4games.net/zz85/blog
* @author alteredq / http://alteredqualia.com/
*
* Text = 3D Text
*
* parameters = {
* font: <THREE.Font>, // font
*
* size: <float>, // size of the text
* height: <float>, // thickness to extrude text
* curveSegments: <int>, // number of points on the curves
*
* bevelEnabled: <bool>, // turn on bevel
* bevelThickness: <float>, // how deep into text bevel goes
* bevelSize: <float> // how far from text outline is bevel
* }
*/
import { Geometry } from '../core/Geometry.js';
import { ExtrudeBufferGeometry } from './ExtrudeGeometry.js';
// TextGeometry
function TextGeometry( text, parameters ) {
Geometry.call( this );
this.type = 'TextGeometry';
this.parameters = {
text: text,
parameters: parameters
};
this.fromBufferGeometry( new TextBufferGeometry( text, parameters ) );
this.mergeVertices();
}
TextGeometry.prototype = Object.create( Geometry.prototype );
TextGeometry.prototype.constructor = TextGeometry;
// TextBufferGeometry
function TextBufferGeometry( text, parameters ) {
parameters = parameters || {};
var font = parameters.font;
if ( ! ( font && font.isFont ) ) {
console.error( 'THREE.TextGeometry: font parameter is not an instance of THREE.Font.' );
return new Geometry();
}
var shapes = font.generateShapes( text, parameters.size );
// translate parameters to ExtrudeGeometry API
parameters.depth = parameters.height !== undefined ? parameters.height : 50;
// defaults
if ( parameters.bevelThickness === undefined ) parameters.bevelThickness = 10;
if ( parameters.bevelSize === undefined ) parameters.bevelSize = 8;
if ( parameters.bevelEnabled === undefined ) parameters.bevelEnabled = false;
ExtrudeBufferGeometry.call( this, shapes, parameters );
this.type = 'TextBufferGeometry';
}
TextBufferGeometry.prototype = Object.create( ExtrudeBufferGeometry.prototype );
TextBufferGeometry.prototype.constructor = TextBufferGeometry;
export { TextGeometry, TextBufferGeometry };