fireball/lib/renderers/webgl/WebGLInfo.js

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2018-12-25 13:59:22 +00:00
/**
* @author Mugen87 / https://github.com/Mugen87
*/
function WebGLInfo( gl ) {
var memory = {
geometries: 0,
textures: 0
};
var render = {
frame: 0,
calls: 0,
triangles: 0,
points: 0,
lines: 0
};
function update( count, mode, instanceCount ) {
instanceCount = instanceCount || 1;
render.calls ++;
switch ( mode ) {
case gl.TRIANGLES:
render.triangles += instanceCount * ( count / 3 );
break;
case gl.TRIANGLE_STRIP:
case gl.TRIANGLE_FAN:
render.triangles += instanceCount * ( count - 2 );
break;
case gl.LINES:
render.lines += instanceCount * ( count / 2 );
break;
case gl.LINE_STRIP:
render.lines += instanceCount * ( count - 1 );
break;
case gl.LINE_LOOP:
render.lines += instanceCount * count;
break;
case gl.POINTS:
render.points += instanceCount * count;
break;
default:
console.error( 'THREE.WebGLInfo: Unknown draw mode:', mode );
break;
}
}
function reset() {
render.frame ++;
render.calls = 0;
render.triangles = 0;
render.points = 0;
render.lines = 0;
}
return {
memory: memory,
render: render,
programs: null,
autoReset: true,
reset: reset,
update: update
};
}
export { WebGLInfo };