84 lines
1.2 KiB
JavaScript
84 lines
1.2 KiB
JavaScript
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/**
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* @author Mugen87 / https://github.com/Mugen87
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*/
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function WebGLInfo( gl ) {
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var memory = {
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geometries: 0,
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textures: 0
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};
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var render = {
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frame: 0,
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calls: 0,
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triangles: 0,
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points: 0,
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lines: 0
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};
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function update( count, mode, instanceCount ) {
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instanceCount = instanceCount || 1;
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render.calls ++;
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switch ( mode ) {
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case gl.TRIANGLES:
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render.triangles += instanceCount * ( count / 3 );
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break;
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case gl.TRIANGLE_STRIP:
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case gl.TRIANGLE_FAN:
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render.triangles += instanceCount * ( count - 2 );
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break;
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case gl.LINES:
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render.lines += instanceCount * ( count / 2 );
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break;
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case gl.LINE_STRIP:
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render.lines += instanceCount * ( count - 1 );
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break;
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case gl.LINE_LOOP:
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render.lines += instanceCount * count;
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break;
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case gl.POINTS:
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render.points += instanceCount * count;
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break;
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default:
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console.error( 'THREE.WebGLInfo: Unknown draw mode:', mode );
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break;
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}
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}
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function reset() {
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render.frame ++;
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render.calls = 0;
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render.triangles = 0;
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render.points = 0;
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render.lines = 0;
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}
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return {
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memory: memory,
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render: render,
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programs: null,
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autoReset: true,
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reset: reset,
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update: update
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};
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}
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export { WebGLInfo };
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