highlight cerebellum
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@ -46,14 +46,34 @@ canvas.appendChild( renderer.domElement );
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scene.add(light.target);
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}
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var brain = null;
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const objLoader = new THREE.GLTFLoader();
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objLoader.load('assets/brain.gltf', (root) => {
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scene.add(root.scene.children[2]);
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console.log(root.scene.children[2]);
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brain = root.scene.children[2];
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brain.children[5].material.emissive = new THREE.Color('black');
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scene.add(brain);
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});
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const cerebellumHighlightColor = new THREE.Color(0x9D6720);
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const originalColor = new THREE.Color('black');
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var highlightColors = [cerebellumHighlightColor, originalColor];
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var highlightProgress = 0;
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var highlightIndex = 0;
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function render() {
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renderer.render(scene, camera);
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if (brain) {
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highlightProgress += 0.025;
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brain.children[5].material.emissive.lerp(highlightColors[highlightIndex], highlightProgress);
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if (highlightProgress >= 1) {
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highlightProgress = 0;
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highlightIndex = (highlightIndex + 1) % 2;
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}
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}
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requestAnimationFrame(render);
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}
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