Equation [![Build Status](https://travis-ci.org/mdibaiee/Equation.svg?branch=master)](https://travis-ci.org/mdibaiee/Equation) ======== Solve math expressions or create equations for repeated and complex Math tasks. To use in browser, download [`equation.min.js`](https://raw.githubusercontent.com/mdibaiee/Equation/master/equation.min.js). _A similar library I wrote in Haskell is also available [mathexpr](https://github.com/mdibaiee/mathexpr)_ Install using npm: ``` npm install equations ``` #### Examples: ```javascript //import const Equation = require('equations').default // solve console.log(Equation.solve('4 * lg(4) ^ 3')); // 32 // equation let sphereArea = Equation.equation('4 * PI * r^2'); console.log(sphereArea(5)); // 314.1592653589793 let test = Equation.equation('2x + 6y'); console.log(test(4, 3)).to.equal(8 + 18); ``` You can also register your own operators and constants. ```javascript // these options are explained in [`operators.js`](https://github.com/mdibaiee/Equation/blob/master/lib/operators.js). Equation.registerOperator('$', { fn: a => 1/a, format: '10', precedence: 2 }); Equation.solve('$2'); // 0.5 Equation.solve('$5'); // 0.2 Equation.registerConstant('N', () => { return Math.random() * 10 + 10 }); Equation.solve('N'); // a number between 10 and 20 // Complex operators Equation.solve('sigma(0, 5, 2@ + 5)'); // 60 ``` For a list of operators and constants see [`operators.js`](https://github.com/mdibaiee/Equation/blob/master/lib/operators.js) and [`constants.js`](https://github.com/mdibaiee/Equation/blob/master/lib/constants.js). API === #### solve(expression: String) Takes a math expression and evaluates it, returning the result. #### equation(expression: String) Takes a math expression containing variables, returning a function which replaces the variables with given arguments, and solves the expression. #### registerOperator(key: String, options: Object) Registers a new operator. Options: ##### fn The function which is run on arguments and returns the result ##### format The format which specifies how arguments are placed relative to operator, this is a string in which 1 represents the operator and zeroes represent arguments. For example `+` has the format `010` and factorial has `01`. ##### precedence Specifies the precedence of operator. The less the value, the higher the precedence, resulting in sooner execution. #### registerConstant(key: String, value: Function/Number) Registers a new constant. value can be a function (takes no arguments), or a constant number. That's right, we have named these *constants*, but they actually can change, that's why we can use functions to define them. An example is the `RAND` constant which calls `Math.random`. Contributing ============ The code is commented and I hope you don't have a hard time contributing, anyway, some tips about contributing: The source code is in `lib` directory and is then transpiled into `dist`. #####Grunt Tasks ######default Transpiles `lib` to `dist` ######build Transpiles, browserifies, uglifies ######eslint Runs ESLint on `lib` and `tests` ######test Runs the tests --- Please make sure to run `grunt eslint` before commiting. If you're adding something new, please add a test, too.